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A script to help the unreal engine coding experiance. Gone are the days where you need to look up if you need to import module X or module Y or worse... The whole ukismet library

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Cowland-Game-Studios/Unrealify

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Unrealify

Streamlines the Unreal Engine coding experiance---the best FREE, COMMUNITY-DRIVEN coding assistant for Unreal Engine 4.x & 5.x.

What it does...

Bites - by developers, for developers:

Little snippets of useful code in either Blueprints or C++ cached by other developers for ease-of-access to the whole community.

C++ CodeTracker - you type, we search:

Toggle a switch to supercharge coding with active access to the entire Unreal Engine C++ API.

Project AutoApply - open once, modify forever:

Open your Unreal projects from Unrealify to quick-swap settings/templates per project.

How To Use

Video soon:tm:

Run Main.py with python 3.9.x/3.10.x

Contribute

Check Contribute.MD

Credits

Several Stackoverflow.com threads, mentioned in code where applicable.

The entire w3schools website and Codemy.com.

Designed on Figma, powered by Tkinter; V2.0 written by Cowland Game Studios 2022 to extend upon the CodeTracker feature of V1.0.

The entire project is open-source, no secrets here. The compiled version of .exe and .dmg files are provided by python libraries (will list when released)

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A script to help the unreal engine coding experiance. Gone are the days where you need to look up if you need to import module X or module Y or worse... The whole ukismet library

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