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JsRender v1.0pre: http://github.com/BorisMoore/jsrender */ +/* +* Optimized version of jQuery Templates, for rendering to string. +* Does not require jQuery, or HTML DOM +* Integrates with JsViews (http://github.com/BorisMoore/jsviews) +* Copyright 2012, Boris Moore +* Released under the MIT License. +*/ +// informal pre beta commit counter: 21 + +(function(global, jQuery, undefined) { + // global is the this object, which is window when running in the usual browser environment. + + if (jQuery && jQuery.views || global.jsviews) return; // JsRender is already loaded + + //========================== Top-level vars ========================== + + var versionNumber = "v1.0pre", + + $, rTag, rTmplString, $extend, +// compiledTmplsCache = {}, + delimOpenChar0 = "{", delimOpenChar1 = "{", delimCloseChar0 = "}", delimCloseChar1 = "}", deferChar = "!", + $viewsSub = {}, + FALSE = false, TRUE = true, + + rPath = /^(?:null|true|false|\d[\d.]*|([\w$]+|~([\w$]+)|#(view|([\w$]+))?)([\w$.]*?)(?:[.[]([\w$]+)\]?)?|(['"]).*\8)$/g, + // nil object helper view viewProperty pathTokens leafToken string + + rParams = /(\()(?=|\s*\()|(?:([([])\s*)?(?:([#~]?[\w$.]+)?\s*((\+\+|--)|\+|-|&&|\|\||===|!==|==|!=|<=|>=|[<>%*!:?\/]|(=))\s*|([#~]?[\w$.]+)([([])?)|(,\s*)|(\(?)\\?(?:(')|("))|(?:\s*([)\]])([([]?))|(\s+)/g, + // lftPrn lftPrn2 path operator err eq path2 prn comma lftPrn2 apos quot rtPrn prn2 space + // (left paren? followed by (path? followed by operator) or (path followed by paren?)) or comma or apos or quot or right paren or space + + rNewLine = /\r?\n/g, + rUnescapeQuotes = /\\(['"])/g, + rEscapeQuotes = /\\?(['"])/g, + rBuildHash = /\x08(~)?([^\x08]+)\x08/g, + + autoTmplName = 0, + escapeMapForHtml = { + "&": "&", + "<": "<", + ">": ">" + }, + tmplAttr = "data-jsv-tmpl", + fnDeclStr = "var j=j||" + (jQuery ? "jQuery." : "js") + "views,", + htmlSpecialChar = /[\x00"&'<>]/g, + slice = Array.prototype.slice, + + $render = {}, + + // jsviews object ($.views if jQuery is loaded) + $views = { + jsviews: versionNumber, + sub: $viewsSub, // subscription, e.g. JsViews integration + debugMode: TRUE, + render: $render, + templates: $templates, + tags: $viewsTags, + helpers: $viewsHelpers, + converters: $viewsConverters, + delimiters: $viewsDelimiters, + View: View, + _convert: convert, + _err: function(e) { + return $views.debugMode ? ("Error: " + (e.message || e)) + ". " : ''; + }, + _tmplFn: tmplFn, + _tag: renderTag, + error: error, + Error: JsViewsError + }; + + function JsViewsError(message) { // Error exception type for JsViews/JsRender + this.name = "JsRender Error", + this.message = message || "JsRender error" + } + + (JsViewsError.prototype = new Error()).constructor = JsViewsError; + + //========================== Top-level functions ========================== + + //=================== + // jsviews.delimiters + //=================== + + function $viewsDelimiters(openChars, closeChars, defer) { + // Set the tag opening and closing delimiters. Default is "{{" and "}}" + // openChar, closeChars: opening and closing strings, each with two characters + + if (!$views.rTag || arguments.length) { + delimOpenChar0 = openChars ? "\\" + openChars.charAt(0) : delimOpenChar0; // Escape the characters - since they could be regex special characters + delimOpenChar1 = openChars ? "\\" + openChars.charAt(1) : delimOpenChar1; + delimCloseChar0 = closeChars ? "\\" + closeChars.charAt(0) : delimCloseChar0; + delimCloseChar1 = closeChars ? "\\" + closeChars.charAt(0) : delimCloseChar1; + defer = defer ? "\\" + defer : deferChar; + + // Build regex with new delimiters + $views.rTag = rTag // make rTag available to JsViews (or other components) for parsing binding expressions + // tag (followed by / space or }) or cvtr+colon or html or code + = "(\\w*" + defer + ")?(?:(?:(\\w+(?=[\\/\\s" + delimCloseChar0 + "]))|(?:(\\w+)?(:)|(>)|(\\*)))" + // params + + "\\s*((?:[^" + delimCloseChar0 + "]|" + delimCloseChar0 + "(?!" + delimCloseChar1 + "))*?)"; + + // slash or closeBlock }} + rTag = new RegExp(delimOpenChar0 + delimOpenChar1 + rTag + "(\\/)?|(?:\\/(\\w+)))" + delimCloseChar0 + delimCloseChar1, "g"); + + // Default rTag: tag converter colon html code params slash closeBlock + // /{{(?:(?:(\w+(?=[\/\s}]))|(?:(\w+)?(:)|(>)|(\*)))\s*((?:[^}]|}(?!}))*?)(\/)?|(?:\/(\w+)))}} + + rTmplString = new RegExp("<.*>|([^\\\\]|^)[{}]|" + delimOpenChar0 + delimOpenChar1 + ".*" + delimCloseChar0 + delimCloseChar1); + // rTmplString looks for html tags or { or } char not preceeded by \\, or JsRender tags {{xxx}}. Each of these strings are considered NOT to be jQuery selectors + } + return [delimOpenChar0, delimOpenChar1, delimCloseChar0, delimCloseChar1, deferChar]; + } + + //================= + // View._hlp + //================= + + function getHelper(helper) { + // Helper method called as view._hlp() from compiled template, for helper functions or template parameters ~foo + var view = this, + tmplHelpers = view.tmpl.helpers || {}; + + helper = ( + view.dynCtx && view.dynCtx[helper] !== undefined + ? view.dynCtx + : view.ctx[helper] !== undefined + ? view.ctx + : tmplHelpers[helper] !== undefined + ? tmplHelpers + : $viewsHelpers[helper] !== undefined + ? $viewsHelpers + : {} + )[helper]; + return typeof helper !== "function" ? helper : function() { + return helper.apply(view, arguments); + }; + } + + //================= + // jsviews._convert + //================= + + function convert(converter, view, self, text) { + // self is template object or link object + var linkContext = !self.markup && self || undefined, + tmplConverter = view.tmpl.converters; + tmplConverter = tmplConverter && tmplConverter[converter] || $viewsConverters[converter]; + return tmplConverter ? tmplConverter.call(view, text, linkContext) : (error("Unknown converter: {{"+ converter + ":"), text); + } + + //================= + // jsviews._tag + //================= + + function renderTag(tag, parentView, self, content, tagInstance) { + // Called from within compiled template function, to render a nested tag + // Returns the rendered tag + var ret, + linkCtx = !self.markup && self, // self is either a template object (if rendering a tag) or a linkCtx object (if linking using a link tag) + parentTmpl = linkCtx ? linkCtx.view.tmpl : self, + tmplTags = parentTmpl.tags, + nestedTemplates = parentTmpl.templates, + props = tagInstance.props = tagInstance.props || {}, + tmpl = props.tmpl, + args = arguments.length > 5 ? slice.call(arguments, 5) : [], + tagObject = tmplTags && tmplTags[tag] || $viewsTags[tag]; + + if (!tagObject) { + error("Unknown tag: {{"+ tag + "}}"); + return ""; + } + // Set the tmpl property to the content of the block tag, unless set as an override property on the tag + content = content && parentTmpl.tmpls[content - 1]; + tmpl = tmpl || content || tagObject.template || undefined; + tagInstance.view = parentView; + tmpl = tagInstance.tmpl = + "" + tmpl === tmpl // if a string + ? nestedTemplates && nestedTemplates[tmpl] || $templates[tmpl] || $templates(tmpl) + : tmpl; + + tagInstance.attr = + // Setting attr on tagInstance so renderContent knows whether to include template annotations. + self.attr = + // Setting attr on self.fn to ensure outputting to the correct target attribute. + self.attr || tagObject.attr; + + tagInstance.tagName = tag; + tagInstance.renderContent = renderContent; + if (linkCtx) { + linkCtx.tagCtx = { + args: args, + props: props, + path: tagInstance.path, + tag: tagObject + }; + } + // If render function is declared, call it. If the return result is undefined, return "", or, if a template (or content) is provide, return the rendered template (using the first parameter as data); + if (tagObject.render) { + ret = tagObject.render.apply(tagInstance, args); + } + return ret || (ret == undefined + ? (tmpl + ? tagInstance.renderContent(args[0], undefined, parentView) + : "") + : ret.toString()); // (If ret is the value 0 or false, will render to string) + } + + //================= + // View constructor + //================= + + function View(context, path, parentView, data, template, key, onRender, isArray) { + // Constructor for view object in view hierarchy. (Augmented by JsViews if JsViews is loaded) + var views, + self = { + data: data, + tmpl: template, + views: isArray ? [] : {}, + parent: parentView, + ctx: context, + // If the data is an array, this is an 'Array View' with a views array for each child 'Instance View' + // If the data is not an array, this is an 'Instance View' with a views 'map' object for any child nested views + // _useKey is non zero if is not an 'Array View' (owning a data array). Uuse this as next key for adding to child views map + path: path, + _useKey: isArray ? 0 : 1, + _onRender: onRender, + _hlp: getHelper, + renderLink: function(index) { + var linkTmpl = this.tmpl.tmpls[index]; + return linkTmpl.render(data, context, this); + } + }; + + if (parentView) { + views = parentView.views; + if (parentView._useKey) { + // Parent is an 'Instance View'. Add this view to its views object + // self.key = is the key in the parent view map + views[self.key = "_" + parentView._useKey++] = self; + // self.index = is index of the parent + self.index = parentView.index; + } else { + // Parent is an 'Array View'. Add this view to its views array + views.splice( + // self.key = self.index - the index in the parent view array + self.key = self.index = key !== undefined + ? key + : views.length, + 0, self); + } + } + return self; + } + + //================= + // Registration + //================= + + function addToStore(self, store, name, item, process) { + // Add item to named store such as templates, helpers, converters... + var key, onStore; + if (name && typeof name === "object" && !name.nodeType) { + // If name is a map, iterate over map and call store for key + for (key in name) { + store(key, name[key]); + } + return self; + } + if (item === undefined) { + item = name; + name = undefined; + } + if (onStore = $viewsSub.onBeforeStoreItem) { + // e.g. provide an external compiler or preprocess the item. + process = onStore(store, name, item, process) || process; + } + if (!name) { + item = process ? process(item) : item + } else if ("" + name === name) { // name must be a string + if (item === null) { + // If item is null, delete this entry + delete store[name]; + } else { + store[name] = process ? (item = process(item, name)) : item; + } + } + if (onStore = $viewsSub.onStoreItem) { + // e.g. JsViews integration + onStore(store, name, item, process); + } + return item; + } + + function compileTag(item, name) { + item = typeof item === "function" ? { render: item } : item; + item.name = name; + item.is = "tag"; + return item; + } + + function $templates(name, tmpl) { + // Register templates + // Setter: Use $.templates( name, tmpl ) or $.templates({ name: tmpl, ... }) to add additional templates to the registered templates collection. + // Getter: Use var tmpl = $.templates( name ) or $.templates[name] or $.templates.name to return the object for the registered template. + // Remove: Use $.templates( name, null ) to remove a registered template from $.templates. + return addToStore(this, $templates, name, tmpl, compile); + } + + function $viewsTags(name, tag) { + // Register template tags + // Setter: Use $.view.tags( name, tag ) or $.view.tags({ name: tag, ... }) to add additional tags to the registered tags collection. + // Getter: Use var tag = $.views.tags( name ) or $.views.tags[name] or $.views.tags.name to return the object for the registered tag. + // Remove: Use $.view.tags( name, null ) to remove a registered tag from $.view.tags. + + // When registering for {{foo a b c==d e=f}}, tag should corresponnd to a function with the signature: + // function(a,b). The 'this' pointer will be a hash with properties c and e. + return addToStore(this, $viewsTags, name, tag, compileTag); + } + + function $viewsHelpers(name, helperFn) { + // Register helper functions for use in templates (or in data-link expressions if JsViews is loaded) + // Setter: Use $.view.helpers( name, helperFn ) or $.view.helpers({ name: helperFn, ... }) to add additional helpers to the registered helpers collection. + // Getter: Use var helperFn = $.views.helpers( name ) or $.views.helpers[name] or $.views.helpers.name to return the function. + // Remove: Use $.view.helpers( name, null ) to remove a registered helper function from $.view.helpers. + // Within a template, access the helper using the syntax: {{... ~myHelper(...) ...}}. + return addToStore(this, $viewsHelpers, name, helperFn); + } + + function $viewsConverters(name, converterFn) { + // Register converter functions for use in templates (or in data-link expressions if JsViews is loaded) + // Setter: Use $.view.converters( name, converterFn ) or $.view.converters({ name: converterFn, ... }) to add additional converters to the registered converters collection. + // Getter: Use var converterFn = $.views.converters( name ) or $.views.converters[name] or $.views.converters.name to return the converter function. + // Remove: Use $.view.converters( name, null ) to remove a registered converter from $.view.converters. + // Within a template, access the converter using the syntax: {{myConverter:...}}. + return addToStore(this, $viewsConverters, name, converterFn); + } + + //================= + // renderContent + //================= + + function renderContent(data, context, parentView, key, isLayout, path, onRender) { + // Render template against data as a tree of subviews (nested template), or as a string (top-level template). + var i, l, dataItem, newView, itemResult, parentContext, tmpl, props, swapContent, mergedCtx, dynCtx, hasContext, + self = this, + result = ""; + + if (key === TRUE) { + swapContent = TRUE; + key = 0; + } + if (self.tagName) { + // This is a call from renderTag + tmpl = self.tmpl; + if (context || self.ctx) { + // We need to create an augmented context for the view(s) we are about to render + mergedCtx = {}; + if (self.ctx) { + // self.ctx is an object with the contextual template parameters on the tag, such as ~foo: {{tag ~foo=expression...}} + $extend(mergedCtx, self.ctx); + } + if (context) { + // This is a context object passed programmatically from the tag function + $extend(mergedCtx, context); + } + } + context = mergedCtx; + props = self.props; + if ( props && props.link === FALSE ) { + // link=false setting on block tag + // We will override inherited value of link by the explicit setting link=false taken from props + // The child views of an unlinked view are also unlinked. So setting child back to true will not have any effect. + context = context || {}; + context.link = FALSE; + } + parentView = parentView || self.view; + path = path || self.path; + key = key || self.key; +// onRender = self.attr === "html" && parentView && parentView._onRender; + onRender = parentView && parentView._onRender; + } else { + tmpl = self.jquery && (self[0] || error('Unknown template: "' + self.selector + '"')) // This is a call from $(selector).render + || self; + onRender = onRender || parentView && parentView._onRender; + } + if (tmpl) { + if (parentView) { + parentContext = parentView.ctx; + dynCtx = parentView.dynCtx; + if (data === parentView) { + // Inherit the data from the parent view. + // This may be the contents of an {{if}} block + // Set isLayout = true so we don't iterate the if block if the data is an array. + data = parentView.data; + isLayout = TRUE; + } + } else { + parentContext = $viewsHelpers; + } + + // Set additional context on views created here, (as modified context inherited from the parent, and to be inherited by child views) + // Note: If no jQuery, $extend does not support chained copies - so limit extend() to two parameters + // TODO could make this a reusable helper for merging context. + hasContext = (context && context !== parentContext); + if (dynCtx || hasContext) { + parentContext = $extend({}, parentContext); + if (hasContext) { + $extend(parentContext, context); + } + if (dynCtx) { + $extend(parentContext, dynCtx); + } + } + context = parentContext; + + if (!tmpl.fn) { + tmpl = $templates[tmpl] || $templates(tmpl); + } + + if (tmpl) { + onRender = context.link !== FALSE && onRender; // If link===false, do not call onRender, so no data-linking annotations + if ($.isArray(data) && !isLayout) { + // Create a view for the array, whose child views correspond to each data item. + // (Note: if key and parentView are passed in along with parent view, treat as + // insert -e.g. from view.addViews - so parentView is already the view item for array) + newView = swapContent ? parentView : (key !== undefined && parentView) || View(context, path, parentView, data, tmpl, key, onRender, TRUE); + for (i = 0, l = data.length; i < l; i++) { + // Create a view for each data item. + dataItem = data[i]; + itemResult = tmpl.fn(dataItem, View(context, path, newView, dataItem, tmpl, (key || 0) + i, onRender), $views); + result += onRender ? onRender(itemResult, tmpl, props) : itemResult; + } + } else { + // Create a view for singleton data object. + newView = swapContent ? parentView : View(context, path, parentView, data, tmpl, key, onRender); + newView._onRender = onRender; + result += tmpl.fn(data, newView, $views, returnVal); + } + return onRender ? onRender(result, tmpl, props, newView.key, path) : result; + } + } + error("No template found"); + return ""; + } + + function returnVal(value) { + return value; + } + + //=========================== + // Build and compile template + //=========================== + + // Generate a reusable function that will serve to render a template against data + // (Compile AST then build template function) + + function error(message) { + if ($views.debugMode) { + throw new $views.Error(message); + } + } + + function syntaxError(message) { + error("Syntax error\n" + message); + } + + function tmplFn(markup, tmpl, bind) { + // Compile markup to AST (abtract syntax tree) then build the template function code from the AST nodes + // Used for compiling templates, and also by JsViews to build functions for data link expressions + + var newNode, + //result, + allowCode = tmpl && tmpl.allowCode, + astTop = [], + loc = 0, + stack = [], + content = astTop, + current = [, , , astTop]; + + //==== nested functions ==== + function pushPreceedingContent(shift) { + shift -= loc; + if (shift) { + content.push(markup.substr(loc, shift).replace(rNewLine, "\\n")); + } + } + + function blockTagCheck(tagName) { + tagName && syntaxError('Unmatched or missing tag: "{{/' + tagName + '}}" in template:\n' + markup); + } + + function parseTag(all, defer, tagName, converter, colon, html, code, params, slash, closeBlock, index) { + // tag converter colon html code params slash closeBlock + // /{{(?:(?:(\w+(?=[\/!\s\}!]))|(?:(\w+)?(:)|(?:(>)|(\*)))((?:[^\}]|}(?!}))*?)(\/)?|(?:\/(\w+)))}}/g; + // Build abstract syntax tree (AST): [ tagName, converter, params, content, hash, contentMarkup, link ] + if (html) { + colon = ":"; + converter = "html"; + } + var current0, + hash = "", + passedCtx = "", + // Block tag if not self-closing and not {{:}} or {{>}} (special case) and not a data-link expression (has bind parameter) + block = !slash && !colon && !bind; + + //==== nested helper function ==== + + tagName = tagName || colon; + pushPreceedingContent(index); + loc = index + all.length; // location marker - parsed up to here + if (code) { + if (allowCode) { + content.push(["*", params.replace(rUnescapeQuotes, "$1")]); + } + } else if (tagName) { + if (tagName === "else") { + current[5] = markup.substring(current[5], index); // contentMarkup for block tag + current = stack.pop(); + content = current[3]; + block = TRUE; + } else if (defer) { + stack.push(current); + current = ["!", , , [], ,index]; + content.push(current); + content = current[3]; + } + params = (params + ? parseParams(params, bind, defer) + .replace(rBuildHash, function(all, isCtx, keyValue) { + if (isCtx) { + passedCtx += keyValue + ","; + } else { + hash += keyValue + ","; + } + return ""; + }) + : ""); + hash = hash.slice(0, -1); + params = params.slice(0, -1); + newNode = [ + tagName, + converter || "", + params, + block && [], + "{" + (hash ? ("props:{" + hash + "},") : "") + "data: data" + (passedCtx ? ",ctx:{" + passedCtx.slice(0, -1) + "}" : "") + "}" + ]; + content.push(newNode); + if (block) { + stack.push(current); + current = newNode; + current[5] = loc; // Store current location of open tag, to be able to add contentMarkup when we reach closing tag + } else if (defer) { + current[5] = markup.substring(current[5], loc); // contentMarkup for block tag + current = stack.pop(); + } + } else if (closeBlock) { + current0 = current[0]; + blockTagCheck(closeBlock !== current0 && !(closeBlock === "if" && current0 === "else") && current0); + current[5] = markup.substring(current[5], index); // contentMarkup for block tag + if (current0 === "!") { + // defer + current[5] = markup.substring(current[5], loc); // contentMarkup for block tag + current = stack.pop(); + } + current = stack.pop(); + } + blockTagCheck(!current && closeBlock); + content = current[3]; + } + //==== /end of nested functions ==== + +// result = compiledTmplsCache[markup]; // Only cache if template is not named and markup length < ... Consider standard optimization for data-link="a.b.c" +// if (!result) { +// result = markup; + markup = markup.replace(rEscapeQuotes, "\\$1"); + blockTagCheck(stack[0] && stack[0][3].pop()[0]); + + // Build the AST (abstract syntax tree) under astTop + markup.replace(rTag, parseTag); + + pushPreceedingContent(markup.length); + +// result = compiledTmplsCache[result] = buildCode(astTop, tmpl); +// } +// return result; + return buildCode(astTop, tmpl); + } + + function buildCode(ast, tmpl) { + // Build the template function code from the AST nodes, and set as property on the passed in template object + // Used for compiling templates, and also by JsViews to build functions for data link expressions + var node, i, l, code, hasTag, hasEncoder, getsValue, hasConverter, hasViewPath, tag, converter, params, hash, nestedTmpl, allowCode, content, attr, quot, + tmplOptions = tmpl ? { + allowCode: allowCode = tmpl.allowCode, + debug: tmpl.debug + } : {}, + nested = tmpl && tmpl.tmpls; + + // Use the AST (ast) to build the template function + l = ast.length; + code = (l ? "" : '"";'); + + for (i = 0; i < l; i++) { + // AST nodes: [ tagName, converter, params, content, hash, contentMarkup, link ] + node = ast[i]; + if ("" + node === node) { // type string + code += '"' + node + '"+'; + } else { + tag = node[0]; + if (tag === "*") { + code = code.slice(0, i ? -1 : -3) + ";" + node[1] + (i + 1 < l ? "ret+=" : ""); + } else { + converter = node[1]; + params = node[2]; + content = node[3]; + hash = node[4]; + markup = node[5]; + if (tag.slice(-1) === "!") { + // Create template object for nested template + nestedTmpl = TmplObject(markup, tmplOptions, tmpl, nested.length); + // Compile to AST and then to compiled function + buildCode(content, nestedTmpl); + if (attr = /\s+[\w-]*\s*\=\s*\\['"]$/.exec(ast[i-1])) { + error("'{{!' in attribute:\n..." + ast[i-1] + "{{!...\nUse data-link"); + } + code += 'view.renderLink(' + nested.length + ')+'; + nestedTmpl.bound = TRUE; + nestedTmpl.fn.attr = attr || "leaf"; + nested.push(nestedTmpl); + } else { + if (content) { + // Create template object for nested template + nestedTmpl = TmplObject(markup, tmplOptions, tmpl, nested.length); + // Compile to AST and then to compiled function + buildCode(content, nestedTmpl); + nested.push(nestedTmpl); + } + hasViewPath = hasViewPath || hash.indexOf("view") > -1; + code += (tag === ":" + ? (converter === "html" + ? (hasEncoder = TRUE, "h(" + params) + : converter + ? (hasConverter = TRUE, 'c("' + converter + '",view,this,' + params) + : (getsValue = TRUE, "((v=" + params + ')!=u?v:""') + ) + : (hasTag = TRUE, 't("' + tag + '",view,this,' + + (content ? nested.length : '""') // For block tags, pass in the key (nested.length) to the nested content template + + "," + hash + (params ? "," : "") + params)) + + ")+"; + } + } + } + } + code = fnDeclStr + + (getsValue ? "v," : "") + + (hasTag ? "t=j._tag," : "") + + (hasConverter ? "c=j._convert," : "") + + (hasEncoder ? "h=j.converters.html," : "") + + "ret; try{\n\n" + + (tmplOptions.debug ? "debugger;" : "") + + (allowCode ? 'ret=' : 'return ') + + code.slice(0, -1) + ";\n\n" + + (allowCode ? "return ret;" : "") + + "}catch(e){return j._err(e);}"; + + try { + code = new Function("data, view, j, b, u", code); + } catch (e) { + syntaxError("Compiled template code:\n\n" + code, e); + } + + // Include only the var references that are needed in the code + if (tmpl) { + tmpl.fn = code; + } + return code; + } + + function parseParams(params, bind, defer) { + var named, + fnCall = {}, + parenDepth = 0, + quoted = FALSE, // boolean for string content in double quotes + aposed = FALSE; // or in single quotes + + function parseTokens(all, lftPrn0, lftPrn, path, operator, err, eq, path2, prn, comma, lftPrn2, apos, quot, rtPrn, prn2, space) { + // rParams = /(?:([([])\s*)?(?:([#~]?[\w$.]+)?\s*((\+\+|--)|\+|-|&&|\|\||===|!==|==|!=|<=|>=|[<>%*!:?\/]|(=))\s*|([#~]?[\w$.^]+)([([])?)|(,\s*)|(\(?)\\?(?:(')|("))|(?:\s*([)\]])([([]?))|(\s+)/g, + // lftPrn path operator err eq path2 prn comma lftPrn3 apos quot rtPrn prn2 space + // (left paren? followed by (path? followed by operator) or (path followed by paren?)) or comma or apos or quot or right paren or space + operator = operator || ""; + lftPrn = lftPrn || lftPrn0 || lftPrn2; + path = path || path2; + prn = prn || prn2 || ""; + operator = operator || ""; + var bindParam = (bind || defer) && prn !== "("; + + function parsePath(all, object, helper, view, viewProperty, pathTokens, leafToken) { + // rPath = /^(?:null|true|false|\d[\d.]*|([\w$]+|~([\w$]+)|#(view|([\w$]+))?)([\w$.]*?)(?:[.[]([\w$]+)\]?)?|(['"]).*\8)$/g, + // object helper view viewProperty pathTokens leafToken string + if (object) { + var leaf, + ret = (helper + ? 'view._hlp("' + helper + '")' + : view + ? "view" + : "data") + + (leafToken + ? (viewProperty + ? "." + viewProperty + : helper + ? "" + : (view ? "" : "." + object) + ) + (pathTokens || "") + : (leafToken = helper ? "" : view ? viewProperty || "" : object, "")); + + leaf = (leafToken ? "." + leafToken : ""); + if (!bindParam) { + ret = ret + leaf; + } + ret = ret.slice(0, 9) === "view.data" + ? ret.slice(5) // convert #view.data... to data... + : ret; + if (bindParam) { + ret = "b(" + ret + ',"' + leafToken + '")' + leaf; + } + return ret; + } + return all; + } + + if (err) { + syntaxError(params); + } else { + return (aposed + // within single-quoted string + ? (aposed = !apos, (aposed ? all : '"')) + : quoted + // within double-quoted string + ? (quoted = !quot, (quoted ? all : '"')) + : + ( + (lftPrn + ? (parenDepth++, lftPrn) + : "") + + (space + ? (parenDepth + ? "" + : named + ? (named = FALSE, "\b") + : "," + ) + : eq + // named param + ? (parenDepth && syntaxError(params), named = TRUE, '\b' + path + ':') + : path + // path + ? (path.replace(rPath, parsePath) + + (prn + ? (fnCall[++parenDepth] = TRUE, prn) + : operator) + ) + : operator + ? operator + : rtPrn + // function + ? ((fnCall[parenDepth--] = FALSE, rtPrn) + + (prn + ? (fnCall[++parenDepth] = TRUE, prn) + : "") + ) + : comma + ? (fnCall[parenDepth] || syntaxError(params), ",") // We don't allow top-level literal arrays or objects + : lftPrn0 + ? "" + : (aposed = apos, quoted = quot, '"') + )) + ); + } + } + params = (params + " ").replace(rParams, parseTokens); + return params; + } + + function compileNested(items, process, options) { + var key, nestedItem; + if (items) { + for (key in items) { + // compile nested template declarations + nestedItem = items[key]; + if (!nestedItem.is) { + // Not yet compiled + items[key] = process(nestedItem, key, options); + } + } + } + } + + function compile(tmpl, name, parent, options) { + // tmpl is either a template object, a selector for a template script block, the name of a compiled template, or a template object + // options is the set of template properties, c + var tmplOrMarkup, elem; + + //==== nested functions ==== + function tmplOrMarkupFromStr(value) { + // If value is of type string - treat as selector, or name of compiled template + // Return the template object, if already compiled, or the markup string + + if (("" + value === value) || value.nodeType > 0) { + try { + elem = value.nodeType > 0 + ? value + : !rTmplString.test(value) + // If value is a string and does not contain HTML or tag content, then test as selector + && jQuery && jQuery(value)[0]; + // If selector is valid and returns at least one element, get first element + // If invalid, jQuery will throw. We will stay with the original string. + } catch (e) { } + + if (elem) { + // Generally this is a script element. + // However we allow it to be any element, so you can for example take the content of a div, + // use it as a template, and replace it by the same content rendered against data. + // e.g. for linking the content of a div to a container, and using the initial content as template: + // $.link("#content", model, {tmpl: "#content"}); + + // Create a name for compiled template if none provided + value = $templates[elem.getAttribute(tmplAttr)]; + if (!value) { + // Not already compiled and cached, so compile and cache the name + name = name || "_" + autoTmplName++; + elem.setAttribute(tmplAttr, name); + value = compile(elem.innerHTML, name, parent, options); // Use tmpl as options + $templates[name] = value; + } + } + return value; + } + // If value is not a string, return undefined + } + + //==== Compile the template ==== + tmpl = tmpl || ""; + tmplOrMarkup = tmplOrMarkupFromStr(tmpl); + + // If tmpl is a template object, use it for options + options = options || (tmpl.markup ? tmpl : {}); + options.name = name; + options.is = "tmpl"; + + // If tmpl is not a markup string or a selector string, then it must be a template object + // In that case, get it from the markup property of the object + if (!tmplOrMarkup && tmpl.markup && (tmplOrMarkup = tmplOrMarkupFromStr(tmpl.markup))) { + if (tmplOrMarkup.fn && (tmplOrMarkup.debug !== tmpl.debug || tmplOrMarkup.allowCode !== tmpl.allowCode)) { + // if the string references a compiled template object, but the debug or allowCode props are different, need to recompile + tmplOrMarkup = tmplOrMarkup.markup; + } + } + if (tmplOrMarkup !== undefined) { + if (name && !parent) { + $render[name] = function() { + return tmpl.render.apply(tmpl, arguments); + }; + } + if (tmplOrMarkup.fn || tmpl.fn) { + // tmpl is already compiled, so use it, or if different name is provided, clone it + if (tmplOrMarkup.fn) { + if (name && name !== tmplOrMarkup.name) { + tmpl = $extend($extend({}, tmplOrMarkup), options); + } else { + tmpl = tmplOrMarkup; + } + } + } else { + // tmplOrMarkup is a markup string, not a compiled template + // Create template object + tmpl = TmplObject(tmplOrMarkup, options, parent, 0); + // Compile to AST and then to compiled function + tmplFn(tmplOrMarkup, tmpl); + } + compileNested(options.templates, compile, tmpl); + compileNested(options.tags, compileTag); + return tmpl; + } + } + //==== /end of function compile ==== + + function TmplObject(markup, options, parent, key) { + // Template object constructor + + // nested helper function + function extendStore(storeName) { + if (parent[storeName]) { + // Include parent items except if overridden by item of same name in options + tmpl[storeName] = $extend($extend({}, parent[storeName]), options[storeName]); + } + } + + options = options || {}; + var tmpl = { + markup: markup, + tmpls: [], + links: [], + render: renderContent + }; + + if (parent) { + if (parent.templates) { + tmpl.templates = $extend($extend({}, parent.templates), options.templates); + } + tmpl.parent = parent; + tmpl.name = parent.name + "[" + key + "]"; + tmpl.key = key; + } + + $extend(tmpl, options); + if (parent) { + extendStore("templates"); + extendStore("tags"); + extendStore("helpers"); + extendStore("converters"); + } + return tmpl; + } + + //========================== Initialize ========================== + + if (jQuery) { + //////////////////////////////////////////////////////////////////////////////////////////////// + // jQuery is loaded, so make $ the jQuery object + $ = jQuery; + $.templates = $templates; + $.render = $render; + $.views = $views; + $.fn.render = renderContent; + + } else { + //////////////////////////////////////////////////////////////////////////////////////////////// + // jQuery is not loaded. + + $ = global.jsviews = $views; + $.extend = function(target, source) { + var name; + target = target || {}; + for (name in source) { + target[name] = source[name]; + } + return target; + }; + + $.isArray = Array && Array.isArray || function(obj) { + return Object.prototype.toString.call(obj) === "[object Array]"; + }; + } + + $extend = $.extend; + + function replacerForHtml(ch) { + // Original code from Mike Samuel + return escapeMapForHtml[ch] + // Intentional assignment that caches the result of encoding ch. + || (escapeMapForHtml[ch] = "&#" + ch.charCodeAt(0) + ";"); + } + + //========================== Register tags ========================== + + $viewsTags({ + "if": function() { + var ifTag = this, + view = ifTag.view; + + view.onElse = function(tagInstance, args) { + var i = 0, + l = args.length; + + while (l && !args[i++]) { + // Only render content if args.length === 0 (i.e. this is an else with no condition) or if a condition argument is truey + if (i === l) { + return ""; + } + } + view.onElse = undefined; // If condition satisfied, so won't run 'else'. + tagInstance.path = ""; + return tagInstance.renderContent(view); + // Test is satisfied, so render content, while remaining in current data context + // By passing the view, we inherit data context from the parent view, and the content is treated as a layout template + // (so if the data is an array, it will not iterate over the data + }; + return view.onElse(this, arguments); + }, + "else": function() { + var view = this.view; + return view.onElse ? 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Represents a point in 2-space. + */ + function Coord(opt) { + this.initialize(opt); + } + + + Coord.prototype.initialize = function (opt) { + var key = null, + default_args = { + 'x' : 0, + 'y' : 0 + }; + + opt || (opt = default_args); + + for(key in default_args) { + if(typeof opt[key] == "undefined") opt[key] = default_args[key]; + } + + // opt[] has all the data - user provided and optional. + for(key in opt) { + this[key] = opt[key]; + } + }; + + /** Move this Coord to a new (x, y) location. + * @param {Number} x + * @param {Number} y + */ + Coord.prototype.move = function (x, y) { + this.x = x; + this.y = y; + + return this; + }; + + /** Add [Coord] other to this and return the result. */ + Coord.prototype.plus = function (other) { + return new Coord({x : this.x + other.x, y : this.y + other.y}); + }; + + /** Subtracts [Coord] other from this and return the result. + * @param {Coord} other + */ + Coord.prototype.minus = function (other) { + // return new Coord.init(this.x - other.x, this.y - other.y); + return new Coord({x : this.x - other.x, y : this.y - other.y}); + }; + + /** Scales this [Coord] by the factor specified. + * @param {Number} scale + */ + Coord.prototype.scale = function (scale) { + return new Coord({x : this.x * scale, y : this.y * scale}); + }; + + /** Returns distance from this [Coord] to [Coord] b. + * @param {Coord} b + */ + Coord.prototype.dist = function (b) { + return Math.sqrt((this.x - b.x)*(this.x - b.x) + (this.y - b.y)*(this.y - b.y)); + }; + + /** Returns the midpoint of this [Coord] and [Coord] b. + * @param {Coord} b + */ + Coord.prototype.midpoint = function (b) { + return new Coord({ + x : (this.x + b.x) / 2, + y : (this.y + b.y) / 2 + }); + }; + + return Coord; +}); \ No newline at end of file diff --git a/src/Samurai.Client.JS/models/gamePlayer.js b/src/Samurai.Client.JS/models/gamePlayer.js new file mode 100644 index 0000000..b8ace8e --- /dev/null +++ b/src/Samurai.Client.JS/models/gamePlayer.js @@ -0,0 +1,32 @@ +define(function () { + function GamePlayer(opt) { + this.initialize(opt); + } + + GamePlayer.prototype.initialize = function (opt) { + var key = null, + default_args = { + //Guid + Id : '', + //Player + Player : null, + //IList + Units : [], + Score : 0, + IsAlive : true, + }; + + opt || (opt = default_args); + + for(key in default_args) { + if(typeof opt[key] == "undefined") opt[key] = default_args[key]; + } + + // opt[] has all the data - user provided and optional. + for(key in opt) { + this[key] = opt[key]; + } + }; + + return GamePlayer; +}); \ No newline at end of file diff --git a/src/Samurai.Client.JS/models/gameState.js b/src/Samurai.Client.JS/models/gameState.js new file mode 100644 index 0000000..48936a7 --- /dev/null +++ b/src/Samurai.Client.JS/models/gameState.js @@ -0,0 +1,35 @@ +define(function () { + function GameState(opts) { + this.initialize(opts); + } + + GameState.prototype.initialize = function (opt) { + var key = null, + default_args = { + //public Guid Id + Id : '', + Name : '', // NOTE: what does this represent? + //List + Players : [], + Turn : 0, + Started : false, + //public Guid + MapId : '', + //List + PlayerOrder : [], + }; + + opt || (opt = default_args); + + for(key in default_args) { + if(typeof opt[key] == "undefined") opt[key] = default_args[key]; + } + + // opt[] has all the data - user provided and optional. + for(key in opt) { + this[key] = opt[key]; + } + }; + + return GameState; +}); \ No newline at end of file diff --git a/src/Samurai.Client.JS/models/map.js b/src/Samurai.Client.JS/models/map.js new file mode 100644 index 0000000..dac000c --- /dev/null +++ b/src/Samurai.Client.JS/models/map.js @@ -0,0 +1,98 @@ +//using SamuraiServer.Data.Tiles; +define(['tiles'], function (Tiles) { + + function Map(opt) { + // public Map() + // { + // Id = Guid.NewGuid(); + // } + + this.initialize(opt); + } + + Map.prototype.toString = function () { + // return Tiles.Select(t => new string(t.Select(t2 => t2.StringRepresentation).ToArray())).ToArray(); + }; + + Map.prototype.stringRepresentation = function () { + var strMap = [], + r = 0, c = 0; + + for( ; r < this.Tiles.length; r++) { + strMap[r] = []; + for(c = 0; c < this.Tiles[0].length; c++) { + strMap[r][c] = this.Tiles[r][c].toString(); + } + } + + return strMap; + }; + + Map.prototype.initialize = function (opt) { + var key = null, + default_args = { + // public Guid Id { get; private set; } + Id : '', + Name : '', + ImageResource : '', + MinPlayers : 0, + MaxPlayers : 0, + // public Dictionary> StartingUnits { get; set; } + StartingUnits : {}, + // public TileType[][] Tiles + Tiles : [] + }; + + opt || (opt = default_args); + + for(key in default_args) { + if(typeof opt[key] == "undefined") opt[key] = default_args[key]; + } + + // opt[] has all the data - user provided and optional. + for(key in opt) { + this[key] = opt[key]; + } + }; + + Map.prototype.fromStringRepresentation = function fromString(id, rows) { + var m = new Map({ + Id : id, + Tiles : new Array(rows.length) + }), + x = 0, y = 0, + t; //TileType t; + + for( ; x < m.Tiles.length; x++) { + m.Tiles[x] = new Array(rows[0].length); + for(y = 0; y < rows[0].length; y++) { + switch(rows[x][y]) { + case '.': + t = new Tiles.Grass(); + break; + + case '@': + t = new Tiles.Rock(); + break; + + case 'T': + t = new Tiles.Tree(); + break; + + case '~': + t = new Tiles.Water(); + break; + + default: + continue; + } + + m.Tiles[x][y] = t; + } + } + + return m; + }; + + return Map; +}); \ No newline at end of file diff --git a/src/Samurai.Client.JS/models/move.js b/src/Samurai.Client.JS/models/move.js new file mode 100644 index 0000000..1c170ef --- /dev/null +++ b/src/Samurai.Client.JS/models/move.js @@ -0,0 +1,30 @@ +define(function () { + function Move(opt) { + //public Player Player { get; set; } + //public List PlayersUnits { get; set; } + //public Dictionary> AffectedUnits { get; set; } + this.initialize(opt); + } + + Move.prototype.initialize = function (opt) { + var key = null, + default_args = { + Player : null, + PlayersUnits : [], + AffectedUnits : {} + }; + + opt || (opt = default_args); + + for(key in default_args) { + if(typeof opt[key] == "undefined") opt[key] = default_args[key]; + } + + // opt[] has all the data - user provided and optional. + for(key in opt) { + this[key] = opt[key]; + } + }; + + return Move; +}); \ No newline at end of file diff --git a/src/Samurai.Client.JS/models/moveSet.js b/src/Samurai.Client.JS/models/moveSet.js new file mode 100644 index 0000000..d45ff0d --- /dev/null +++ b/src/Samurai.Client.JS/models/moveSet.js @@ -0,0 +1,11 @@ +define(function () { + function MoveSet () { + //Player + this.Player = null; + //GameState Game + this.Game = null; + this.Moves = []; + } + + return MoveSet; +}); \ No newline at end of file diff --git a/src/Samurai.Client.JS/models/player.js b/src/Samurai.Client.JS/models/player.js new file mode 100644 index 0000000..0d62884 --- /dev/null +++ b/src/Samurai.Client.JS/models/player.js @@ -0,0 +1,33 @@ +define(function () { + function Player(opt) { + this.initialize(opt); + } + + Player.prototype.initialize = function (opt) { + var key = null, + default_args = { + 'Id' : null, + 'Name' : '', + 'ApiKey' : '', + 'Wins' : 0, + 'GamesPlayed' : 0, + 'LastSeen' : new Date(), + 'IsOnline' : false, + 'IsActive' : false + }; + + opt || (opt = default_args); + + for(key in default_args) { + if(typeof opt[key] == "undefined") + opt[key] = default_args[key]; + } + + // opt[] has all the data - user provided and optional. + for(key in opt) { + this[key] = opt[key]; + } + }; + + return Player; +}); \ No newline at end of file diff --git a/src/Samurai.Client.JS/models/tileType.js b/src/Samurai.Client.JS/models/tileType.js new file mode 100644 index 0000000..61a7471 --- /dev/null +++ b/src/Samurai.Client.JS/models/tileType.js @@ -0,0 +1,66 @@ +define(function () { + /** + * + */ + function TileType() { + this.Name = ''; + this.CanMoveOn = false; + this.CanShootOver = false; + } + + TileType.prototype.toString = function () { + //TODO: String representation of this base obj? + }; + + function Grass() { + this.Name = 'Grass'; + this.CanMoveOn = true; + this.CanShootOver = true; + } + + Grass.prototype = new TileType(); + Grass.prototype.toString = function () { + return '.'; + }; + + function Water() { + this.Name = 'Water'; + this.CanMoveOn = false; + this.CanShootOver = true; + } + + Water.prototype = new TileType(); + Water.prototype.toString = function () { + return '~'; + }; + + function Rock() { + this.Name = 'Rock'; + this.CanMoveOn = false; + this.CanShootOver = true; + } + + Rock.prototype = new TileType(); + Rock.prototype.toString = function () { + return '@'; + }; + + function Tree() { + this.Name = 'Tree'; + this.CanMoveOn = false; + this.CanShootOver = false; + } + + Tree.prototype = new TileType(); + Tree.prototype.toString = function () { + return 'T'; + }; + + return { + TileType : TileType, + Grass : Grass, + Rock : Rock, + Tree : Tree, + Water : Water + }; +}); \ No newline at end of file diff --git a/src/Samurai.Client.JS/models/unit.js b/src/Samurai.Client.JS/models/unit.js new file mode 100644 index 0000000..54328fe --- /dev/null +++ b/src/Samurai.Client.JS/models/unit.js @@ -0,0 +1,40 @@ +define(function () { + function Unit(opts) { + this.initialize(opts); + this.currentHitPoints = this.hitPoints; + } + + Unit.prototype.initialize = function (opt) { + var key = null, + default_args = { + //Guid Id + 'Id' : null, + 'Name' : '', + 'ImageSpriteResource' : '', + + 'Moves' : 0, + //double + 'Attack' : 0, + 'Defence' : 0, + 'Range' : 0, + + 'HitPoints' : 0, + + 'X' : 0, + 'Y' : 0 + }; + + opt || (opt = default_args); + + for(key in default_args) { + if(typeof opt[key] == "undefined") opt[key] = default_args[key]; + } + + // opt[] has all the data - user provided and optional. + for(key in opt) { + this[key] = opt[key]; + } + }; + + return Unit; +}); \ No newline at end of file diff --git a/src/Samurai.Client.JS/renderer.js b/src/Samurai.Client.JS/renderer.js new file mode 100644 index 0000000..f4f6568 --- /dev/null +++ b/src/Samurai.Client.JS/renderer.js @@ -0,0 +1,110 @@ +define(['coord', 'map', 'contentmanager'], function (Coord, Map, ContentManager) { + + function Renderer() { + var CELL_WIDTH = 64, + // private readonly List textures = new List(); + textures = [], + drawRect = { + x: 0, + y: 0, + width: CELL_WIDTH, + height: CELL_WIDTH + }; + + /** + * @param {ContentManager} content + */ + function loadContent(content) { + var tmpImg = new Image(); + + textures = []; + + textures.push(content.loadTexture2D('./textures/grass.png')); + textures.push(content.loadTexture2D('./textures/rock.png')); + textures.push(content.loadTexture2D('./textures/trees.png')); + textures.push(content.loadTexture2D('./textures/water.png')); + } + + /** + * Draw the supplied map using context at the specified x,y offset. + * @param {drawingContext2d} context + * @param {Map} map + * @param {Number} xOffset + * @param {Number} yOffset + * @returns + */ + function drawMap(context, /*sb,*/ map, xOffset, yOffset) { + if(/*!sb ||*/ !map) { + console.log('map', map); + return; + } + + var xIndex = xOffset / CELL_WIDTH, + yIndex = yOffset / CELL_WIDTH, + xStart = xOffset % CELL_WIDTH, + yStart = yOffset % CELL_WIDTH, + width = Math.min((xOffset / CELL_WIDTH) + ($('#viewport').width() / CELL_WIDTH) + 2, map.Tiles.length), + //All columns are of equal height. + height = Math.min((yOffset / CELL_WIDTH) + ($('#viewport').height() / CELL_WIDTH) + 2, map.Tiles[0].length), + tex = null; + + drawRect.y = -yStart; + + for( ; xIndex < width && xIndex >= 0; ++xIndex) { + drawRect.x = -xStart; + + for(yIndex = yOffset / CELL_WIDTH; yIndex < height && yIndex >= 0; ++yIndex) { + tex = getTex(map.Tiles[xIndex][yIndex]); + + if(tex) { + context.drawImage(tex, drawRect.x, drawRect.y, drawRect.width, drawRect.height); + } + + drawRect.x += CELL_WIDTH; + } + drawRect.y += CELL_WIDTH; + } + } + + + /** + * @param {Map} map + * @returns {Coord} + */ + function getMapSize(map) { + var x = map.Tiles.Length; + y = map.Tiles[0].Length; + + return new Coord({x : x * CELL_WIDTH, y : y * CELL_WIDTH}); + } + + + /** + * @param {TileType} cell + * @returns {Image} + */ + function getTex(cell) { + switch (cell.Name) { + case "Grass": + return textures[0]; + case "Rock": + return textures[1]; + case "Tree": + return textures[2]; + case "Water": + return textures[3]; + + default: + return null; + } + } + + return { + loadContent : loadContent, + drawMap : drawMap, + getMapSize : getMapSize + }; + } + + return Renderer; +}); \ No newline at end of file diff --git a/src/Samurai.Client.JS/samurai-webfont.eot b/src/Samurai.Client.JS/samurai-webfont.eot new file mode 100644 index 0000000..c0192e3 Binary files /dev/null and b/src/Samurai.Client.JS/samurai-webfont.eot differ diff --git a/src/Samurai.Client.JS/samurai-webfont.svg b/src/Samurai.Client.JS/samurai-webfont.svg new file mode 100644 index 0000000..dc4b2eb --- /dev/null +++ b/src/Samurai.Client.JS/samurai-webfont.svg @@ -0,0 +1,114 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/src/Samurai.Client.JS/samurai-webfont.woff b/src/Samurai.Client.JS/samurai-webfont.woff new file mode 100644 index 0000000..f7fc35c Binary files /dev/null and b/src/Samurai.Client.JS/samurai-webfont.woff differ diff --git a/src/Samurai.Client.JS/samurai.html b/src/Samurai.Client.JS/samurai.html new file mode 100644 index 0000000..ff37e49 --- /dev/null +++ b/src/Samurai.Client.JS/samurai.html @@ -0,0 +1,36 @@ + + + + +Main menu template + + + +
+ + + + +
+ + +
+
+
+ + + + +
+ + + + + + \ No newline at end of file diff --git a/src/Samurai.Client.JS/samurai.js b/src/Samurai.Client.JS/samurai.js new file mode 100644 index 0000000..0bf140e --- /dev/null +++ b/src/Samurai.Client.JS/samurai.js @@ -0,0 +1,481 @@ +define(['contentManager', 'map', 'renderer', 'serverApi', 'jsrender'], function (ContentManager, Map, Renderer, ServerApi) { + + function Program() { + // var api = new ServerApi("http://samuraitest.apphb.com/"), + var api = new ServerApi("./"), + + // static Player CurrentPlayer = null; + currentPlayer = null, + currentGames = {}, + currentMaps = {}, + // static GameState CurrentGame = null; + currentGame = null, + + userList = [], + + //Canvas vars + $cvsFg = $('#cvsFg'), + $cvsBg = $('#cvsBg'), + ctxFg = $cvsFg[0].getContext("2d"), + ctxBg = $cvsBg[0].getContext("2d"), + cX, + cY, + + //HTMLElements + $chatbox = $('#chatbox'), + $status = $('#status'), + $btnChat = $('#btnChat'), + $divList = $('#divList'), + $menu = $('#menu'), + + // + content = new ContentManager(), + renderer = new Renderer(); + + + renderer.loadContent(content); + + //Size the canvases. + $cvsBg[0].width = $cvsFg[0].width = $cvsFg.parent().width(); + $cvsBg[0].height = $cvsFg[0].height = $cvsFg.parent().height(); + cX = cvsFg.width; + cY = cvsFg.height; + + ctxFg.font = '30px samurai'; + ctxFg.textBaseline = 'middle'; + + //Event hookups! + $('#btnPlay').click(listGames); + $('#btnLogin').click(login); + $('#btnLogout').click(logout); + + + //Compile markup as named templates. + $.get('tmpl/tmplGametable.htm', function (data, textStatus, jqXHR) { + $.templates({ + tmplGametable: data, + }); + }); + $.get('tmpl/tmplUserlist.htm', function (data, textStatus, jqXHR) { + $.templates({ + tmplUserlist: data, + }); + }); + + + function run() { + //Load main menu screen. + welcome('Welcome'); + + //Saved user test + userList.push({name: 'shiftkey', key: 'someValue'}); + saveUsers(); + //loadUsers(); + } + + // private static void Welcome(string message = "") + function welcome(message) { + var imgBg = content.loadTexture2D('./textures/samurai_background_800x480.png'); + + //Draw menu background. + $(imgBg).one('load', function () { + ctxBg.drawImage(imgBg, 0, 0, imgBg.width, imgBg.height); + }); + + //Clear foreground canvas. + $cvsFg[0].width = $cvsFg[0].width; + $status.empty(); + + // ctxFg.fillText(message, cX / 2 - ctxFg.measureText(message).width / 2, cY / 2); + if(message) { + $status.html(message + '
') + .show(); + } + + if(currentPlayer != null) { + $status.append('Logged in as
'+ currentPlayer.Name + " " + currentPlayer.Id); + } + + // Console.WriteLine("----"); + // Console.WriteLine("[C] Create user"); + // Console.WriteLine("[O] Login"); + // Console.WriteLine("[L] List games"); + // Console.WriteLine("[X] Exit"); + // Choose(new Dictionary { + // { 'C', CreateUser }, + // { 'O', Login }, + // { 'L', ListGames }, + // { 'X', Exit } + // }); + } + + function createUser() { + var name = ''; + + $status.text('New player!'); + $chatbox.attr('placeholder', 'Please enter your username'); + $chatbox.focus(); + + $btnChat.on('click', function gotName(data) { + if(/\s/.test($chatbox.val()) || $chatbox.val() == '') { + $status.text('Please enter your username. No whitespaces!'); + $chatbox.focus(); + } else { + name = $chatbox.val(); + $chatbox.attr('placeholder', ''); + $btnChat.off('click', gotName); + + api.createPlayer(name, function (data, e) { + if(e != null) { + // Error(e); + $status.html('An error has occured:
' + e); + console.log(e); + return; + } + if(!data.ok) { + welcome(data.Message); + return; + } + + currentPlayer = data.Player; + console.log(currentPlayer); + userList.push({name : currentPlayer.Name, key : currentPlayer.ApiKey}); + saveUsers(); + // Console.WriteLine("Your generated key: {0}", CurrentPlayer.ApiKey); + // Console.ReadKey(); + $chatbox.val(''); + + welcome(); + }); + } + }); + } + + function login() { + var name/* = currentPlayer.Name*/, + key/* = currentPlayer.ApiKey*/; + + $status.text(''); + + //Load saved users. + loadUsers(); + + //Display user table and allow selection + /* If you pass JsRender an array, the template will be rendered once for each array item. + So I'm wrapping the userList array. Annoying. */ + $('#tblList').html( $.render.tmplUserlist({userList:userList}) ); + + $divList.show(); + + $('#tblList tbody').one('click', 'tr', function selectUser() { + name = $(this).children().first().text(); + key = $(this).children().last().text(); + + $divList.hide(); + + if(name == 'New user') { + createUser(); + return; + } + + //Attempt login. + $status.html('Logging in as
' + name + ' ' + key); + + // currentPlayer = null; + + api.login(name, key, function (data, e) { + if(e != null) { + // Error(e); + console.log('e', e); + return; + } + + if(!data.ok) { + welcome(data.Message); + return; + } + + currentPlayer = data.Player; + welcome(); + // DeleteSave(); + // Guide.BeginShowMessageBox("Error", "Failed to login: " + (e == null ? p.Message : e.Message), new string[] { "Ok" }, 0, MessageBoxIcon.Error, null, null); + // if(status != null) + // status.Enabled = false; + // UpdateButtons(); + }); + }); + } + + function listGames() { + var i = 0; + if(currentPlayer == null) { + welcome("Please log in."); + return; + } + + api.getOpenGames( function (data, e) { + if(e != null) { + //Error(e); + console.log(e); + return; + } + if(!data.ok) { + // BadResponse(); + welcome(data.message); + return; + } + + $menu.hide(); + $status.text(''); + + //Add each game to the list of options. + $.each(data.games, function (index, game){ + updateGame(game); + }); + + try{ + $('#tblList').html( $.render.tmplGametable(data) ); + } catch(e) { + console.log(e.message); + } + + $divList.show(); + + $('#tblList tbody').one('click', 'tr', function selectGame() { + name = $(this).children().first().next().text(); + id = $(this).children().last().text(); + + $divList.hide(); + + if(name == 'Create New') { + createGame(); + return; + } + + //Attempt to join existing game. + $status.html('Joining ' + name); + joinGame(id); + }); + }); + } + + /** Create a new game. */ + function createGame() { + //Get game name. + $chatbox.attr('placeholder', 'Enter the name of your game.') + .val('') + .show(); + $status.text('Enter the name of your game below.'); + + $btnChat.show() + .one('click', function gotGameName() { + if($chatbox.val() == '') { + $chatbox.focus(); + $btnChat.one('click', gotGameName); + } else { + $btnChat.off('click', gotGameName); + + //Send create request to server + api.createGameAndJoin($chatbox.val(), currentPlayer.Id, function (data, e) { + if(e != null) { + //Error(e); + console.log(e); + return; + } + if(!data.ok) { + welcome(data.Message); + return; + } + + $chatbox.attr('placeholder', ''); + updateGame(data.game); + viewGame(data.game.Id); + }); + } + }); + } + + /** Retrieve a map from the server. + * @param {GameState} game + */ + function getMap(game) { + var map; + + api.getMap(game.MapId, function (data, e) { + if(e != null) { + // Error(e); + console.log('data:',data); + console.log(e); + return; + } + if(!data.ok) { + // BadResponse(); + return; + } + + //Parse string representation and create new map object + map = new Map().fromStringRepresentation(game.MapId, data.Map.Tiles); + + updateMap(game, map); + }); + } + + /** Update or create GameState in currentGames list. + * @param {GameState} game + */ + function updateGame(game) { + currentGames[game.Id] = game; + } + + /** Update a map in client's list of saved maps. + * @param {GameState} game + * @param {Map} map + */ + function updateMap(game, map) { + currentMaps[game.MapId] = map; + } + + // private static void JoinGame(Guid id) + /** Join the game specified by id. Id should be a GUID... + * @param {String} id + */ + function joinGame(id) { + var game = currentGames[id]; + + $.each(game.Players, function (index, player) { + if(player.Id == currentPlayer.Id) { + viewGame(id); + //TODO: Test this. Potential bug. + return; + } + }); + + api.joinGame(id, currentPlayer.Id, function (data, e) { + if(e != null) { + // Error(e); + console.log(e); + return; + } + if(!data.ok) { + welcome(data.Message); + return; + } + + updateGame(data.Game); + viewGame(data.Game.Id); + }); + } + + // private static void StartGame() { + function startGame() { + api.startGame(currentGame.id, function (data, e) { + if(e != null) { + //Error(e); + console.log(e); + return; + } + if(!data.ok) { + welcome(data.Message); + return; + } + + updateGame(data.Game); + viewGame(CurrentGame.Id); + }); + } + + // private static void ViewGame(Guid id) + /** + * @param {String} id + */ + function viewGame(id) { + currentGame = currentGames[id]; + + if(!currentMaps[currentGame.MapId]) + getMap(currentGame); + + // int col2Left = Console.WindowWidth - 20; + + //Hide the buttons. + $menu.hide(); + + $status.hide(); + $chatbox.val(''); + + //Clear the background. + ctxBg.fillStyle = 'rgb(230, 219, 181)'; + ctxBg.fillRect(0, 0, cX, cY); + + //Draw the map. + renderer.drawMap(ctxBg, currentMaps[currentGame.MapId], 0, 0); + + //Draw the players/units? + + // Console.SetCursorPosition(0, 0); + // Console.Write("Map"); + // Console.SetCursorPosition(col2Left, 0); + // Console.Write("Players"); + // Console.SetCursorPosition(0, 1); + // Console.WriteLine(new String('-', Console.WindowWidth)); + // var currentMap = CurrentMaps[CurrentGame.MapId]; + // for (int i = 0; i < currentMap.Length; i++) { + // Console.SetCursorPosition(0, 2 + i); + // var row = currentMap[i]; + // Console.Write(String.Join("", row)); + // } + + // Write out the players + // for (int i = 0; i < CurrentGame.Players.Count; i++) { + // Console.SetCursorPosition(col2Left, 2 + i); + // Console.Write(String.Format("{2}{0} - {3}pts", CurrentGame.Players[i].Player.Name, CurrentGame.Players[i].Id, CurrentGame.Players[i].IsAlive ? "" : "x", CurrentGame.Players[i].Score)); + // } + + // Console.SetCursorPosition(0, Console.WindowHeight - 4); + + // var options = new Dictionary { + // { 'R', Refresh }, + // { 'X', ListGames }, + // }; + // if (CurrentGame.Started == false) { + // options.Add('S', StartGame); + // Console.WriteLine("[S] Start"); + // } + // Console.WriteLine("[R] Refresh"); + // Console.WriteLine("[X] Exit"); + + // Choose(options); + } + + /** Clear the current user and return to main menu.*/ + function logout() { + currentPlayer = null; + $divList.hide(); + welcome('Welcome'); + } + + /** Loads previous users from localStorage */ + function loadUsers() { + userList = JSON.parse(localStorage.getItem('userList')); + } + + /** Save user list to local storage */ + function saveUsers() { + localStorage.setItem('userList', JSON.stringify(userList)); + } + + //From diveintohtml5.info + function supports_html5_storage() { + try { + return 'localStorage' in window && window['localStorage'] !== null; + } catch (e) { + return false; + } + } + + return { + run : run + }; + } + + return Program; +}); \ No newline at end of file diff --git a/src/Samurai.Client.JS/serverApi.js b/src/Samurai.Client.JS/serverApi.js new file mode 100644 index 0000000..08f6c2b --- /dev/null +++ b/src/Samurai.Client.JS/serverApi.js @@ -0,0 +1,179 @@ +define(['gameState', 'player'], function (GameState, Player) { + /** Server API module. + * Ported from C# implementation. + */ + function ServerApi(serverUrl) { + var serverUrl = serverUrl; + + + function createPlayer(name, callback) { + post("api/players/createPlayer", {name : name}, callback); + } + + + function login(name, key, callback) { + post("api/players/login", {name : name, token : key}, callback); + } + + + function getOpenGames(callback) { + get("api/games/getOpenGames", callback); + } + + + function createGameAndJoin(name, playerId, callback) { + post("api/games/createGameAndJoin", {name : name, playerid : playerId}, callback); + } + + + function joinGame(gameId, playerId, callback) { + post("api/games/joinGame", {gameid : gameId, playerid : playerId}, callback); + } + + + function getMap(mapId, callback) { + post("api/games/getMap", {mapid : mapId}, callback); + } + + function startGame(gameId, callback) { + get("api/games/startGame", callback, {gameid: gameId}); + } + + function getGame(gameId, callback) { + get("api/games/getGame", callback, {gameid: gameId}); + } + + //Synchronous GET request. + function get(url, callback, data) { + try { + $.ajax(serverUrl + url, { + async: false, + // contentType: "application/json", + dataType: "json", + data: data, + success: function (data) { + callback(data, null); + }, + error: function (jqXHR, textStatus) { + // if (response.StatusCode != HttpStatusCode.OK) callback(default(T), new Exception("Unexpected server response " + response.StatusCode)); + callback(null, 'Unexpected server response ' + jqXHR.status); + }, + }); + } catch(e) { + console.log('Caught an error in serverApi get: ' + e.message); + callback(null, e); + } + } + + function post(url, data, callback) { + try { + $.ajax(serverUrl + url, { + type: "POST", + async: false, + // contentType: "application/json", + dataType: "json", + data: data, + success: function (responseData) { + callback(responseData, null); + }, + error: function (jqXHR, textStatus) { + console.log('Request: ' + url + ' at ' + Date.now()); + console.log('Data: ', data); + console.log('Textstatus', textStatus); + callback(null, 'Unexpected server response ' + jqXHR.status); + } + }); + } catch(e) { + console.log('Caught an error in serverApi post: ' + e.message); + callback(null, e); + } + } + + return { + createPlayer : createPlayer, + login : login, + getOpenGames : getOpenGames, + createGameAndJoin : createGameAndJoin, + joinGame : joinGame, + getMap : getMap, + startGame : startGame, + getGame : getGame, + }; + } + + /*****************************************************************************/ + function ServerResponse() { + // public bool Ok { get; set; } + // public string Message { get; set; } + this.ok = false; + this.message = ''; + } + + function GetOpenGamesResponse() { + // public GameState[] Games { get; set; } + ServerResponse.call(this); + this.Games = []; + } + GetOpenGamesResponse.prototype = new ServerResponse(); + GetOpenGamesResponse.prototype.constructor = GetOpenGamesResponse(); + + function CreateGameAndJoinResponse() { + // public GameState Game { get; set; } + ServerResponse.call(this); + this.game = new GameState(); + } + CreateGameAndJoinResponse.prototype = new ServerResponse(); + CreateGameAndJoinResponse.prototype.constructor = CreateGameAndJoinResponse(); + + function JoinGameResponse() { + // public GameState Game { get; set; } + ServerResponse.call(this); + this.game = new GameState(); + } + JoinGameResponse.prototype = new ServerResponse(); + JoinGameResponse.prototype.constructor = JoinGameResponse(); + + function CreatePlayerResponse() { + // public Player Player { get; set; } + ServerResponse.call(this); + this.Player = new Player(); + } + CreatePlayerResponse.prototype = new ServerResponse(); + CreatePlayerResponse.prototype.constructor = CreatePlayerResponse(); + + function LoginResponse() { + // public Player Player { get; set; } + ServerResponse.call(this); + // this.Player = new Player(); + this.Player = null; + } + LoginResponse.prototype = new ServerResponse(); + LoginResponse.prototype.constructor = LoginResponse(); + + function GetMapResponse() { + // public string[] Map { get; set; } + ServerResponse.call(this); + this.map = []; + } + GetMapResponse.prototype = new ServerResponse(); + GetMapResponse.prototype.constructor = GetMapResponse(); + + function StartGameResponse() { + // public GameState Game { get; set; } + ServerResponse.call(this); + this.game = new GameState(); + } + StartGameResponse.prototype = new ServerResponse(); + StartGameResponse.prototype.constructor = StartGameResponse(); + + function GetGameResponse() { + // public GameState Game { get; set; } + ServerResponse.call(this); + this.game = new GameState(); + } + GetGameResponse.prototype = new ServerResponse(); + GetGameResponse.prototype.constructor = GetGameResponse(); + /*****************************************************************************/ + + return ServerApi; +}); \ No newline at end of file diff --git a/src/Samurai.Client.JS/style.css b/src/Samurai.Client.JS/style.css new file mode 100644 index 0000000..76a4e02 --- /dev/null +++ b/src/Samurai.Client.JS/style.css @@ -0,0 +1,110 @@ +@CHARSET "ISO-8859-1"; + +/* @font-face { + font-family: 'samurai'; + src: local('☺'), url('../samurai.ttf') format('truetype'); +} */ + +@font-face { + font-family: 'samurai'; + src: url('samurai-webfont.eot'); + src: url('samurai-webfont.eot?#iefix') format('embedded-opentype'), + url('samurai-webfont.woff') format('woff'), + url('../samurai.ttf') format('truetype'), + url('samurai-webfont.svg#samurairegular') format('svg'); + font-weight: normal; + font-style: normal; +} + +body { + font-family: samurai; + height: 100%; + width: 100%; +} + +button { + font-family: samurai; + background: rgba(255, 255, 255, 0.2); + border-radius: 10px; + border: 2px outset; +} + +button:active { + background: rgba(255, 255, 255, 0.5); + border: 2px inset; +} + +canvas { + position: absolute; + width: inherit; + height: inherit; +/* width: 800px; + height: 480px; */ +} + +#viewport { + position: relative; + margin: auto; + width: 800px; + height: 480px; +/* background: url('./textures/samurai_background_800x480.png') no-repeat center center, black */ +} + +#menu { + position: absolute; + left: 20%; + top: 85%; +} + +#divChat { + position: absolute; + width: 100%; + top: 93%; +} + +#chatbox { + width: 80%; + margin-left: 10%; + font-family: samurai; + background: rgba(255, 255, 255, .4); +} + +#chatbox:focus { + background: rgba(255, 255, 255, .75); +} + +#cvsBg { + z-index: -2; +} + +#cvsFg { + z-index: -1; +} + +#status { + position: absolute; + width: 100%; + display: block; + top: 50%; + text-align: center; +} + +#tblList { + /* display: block; */ + max-height: 300px; + overflow-y: auto; + margin: auto; + background-color: rgba(255, 255, 255, 0.6); + border-radius: 10px; +} + +#divList { + max-height: 300px; + overflow: auto; + position: relative; + top: 10%; +} + +#btnChat { + +} \ No newline at end of file diff --git a/src/Samurai.Client.JS/textures/grass.png b/src/Samurai.Client.JS/textures/grass.png new file mode 100644 index 0000000..3c830d7 Binary files /dev/null and b/src/Samurai.Client.JS/textures/grass.png differ diff --git a/src/Samurai.Client.JS/textures/rock.png b/src/Samurai.Client.JS/textures/rock.png new file mode 100644 index 0000000..b598768 Binary files /dev/null and b/src/Samurai.Client.JS/textures/rock.png differ diff --git a/src/Samurai.Client.JS/textures/samurai_background_800x480.png b/src/Samurai.Client.JS/textures/samurai_background_800x480.png new file mode 100644 index 0000000..f0a83fa Binary files /dev/null and b/src/Samurai.Client.JS/textures/samurai_background_800x480.png differ diff --git a/src/Samurai.Client.JS/textures/samurai_background_notext.png b/src/Samurai.Client.JS/textures/samurai_background_notext.png new file mode 100644 index 0000000..4eb264f Binary files /dev/null and b/src/Samurai.Client.JS/textures/samurai_background_notext.png differ diff --git a/src/Samurai.Client.JS/textures/samurai_red_64.png b/src/Samurai.Client.JS/textures/samurai_red_64.png new file mode 100644 index 0000000..93c8207 Binary files /dev/null and b/src/Samurai.Client.JS/textures/samurai_red_64.png differ diff --git a/src/Samurai.Client.JS/textures/trees.png b/src/Samurai.Client.JS/textures/trees.png new file mode 100644 index 0000000..3eba0d0 Binary files /dev/null and b/src/Samurai.Client.JS/textures/trees.png differ diff --git a/src/Samurai.Client.JS/textures/water.png b/src/Samurai.Client.JS/textures/water.png new file mode 100644 index 0000000..26bf2d3 Binary files /dev/null and b/src/Samurai.Client.JS/textures/water.png differ diff --git a/src/Samurai.Client.JS/tmpl/tmplGametable.htm b/src/Samurai.Client.JS/tmpl/tmplGametable.htm new file mode 100644 index 0000000..601bb50 --- /dev/null +++ b/src/Samurai.Client.JS/tmpl/tmplGametable.htm @@ -0,0 +1,13 @@ + + + NameId + + + + {{for games}} + + {{:#index+1}}{{>Name}}{{>Id}} + + {{/for}} + Create New + \ No newline at end of file diff --git a/src/Samurai.Client.JS/tmpl/tmplUserlist.htm b/src/Samurai.Client.JS/tmpl/tmplUserlist.htm new file mode 100644 index 0000000..4ac8c0e --- /dev/null +++ b/src/Samurai.Client.JS/tmpl/tmplUserlist.htm @@ -0,0 +1,13 @@ + + + NameKey + + + + {{for userList}} + + {{>name}}{{>key}} + + {{/for}} + New user +