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Update comments in Constants.ini
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Rampastring committed Dec 16, 2024
1 parent dada75b commit 585de91
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Showing 2 changed files with 5 additions and 6 deletions.
9 changes: 4 additions & 5 deletions src/TSMapEditor/Config/Constants.ini
Original file line number Diff line number Diff line change
Expand Up @@ -51,16 +51,15 @@ VoxelsAffectedByLighting=false
; Used for the verification that the user has given us the correct game directory.
ExpectedClientExecutableName=DTA.exe

; Specifies the path that we should check in the Windows registry to determine
; Specifies the path(s) that we should check in the Windows registry to determine
; the game installation directory (if one hasn't been defined in the map editor settings file).
; We check a key "InstallPath" in the location to determine where the user has installed their game.
; The CnCNet Client has been programmed to write its installation path to the registry by default.
; By default, the registry key is expected to exist in the current user's registry (HKEY_CURRENT_USER).
; If you begin a path with "HKLM:", the editor expects to find the path from the
; local machine registry (HKEY_LOCAL_MACHINE) instead.
GameRegistryInstallPath=SOFTWARE\DawnOfTheTiberiumAge

; If set to true, WAE will check for the installation path in the "Local Machine"
; part of the registry instead of the "Current User" part of the registry.
InstallPathAtHKLM=false

; If set to yes, WAE will always write a dummy preview to a map file that does not have a preview.
; This is required by vanilla games (both TS as well as RA2/YR) as they crash if a map has no preview.
DefaultPreview=false
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2 changes: 1 addition & 1 deletion src/TSMapEditor/Constants.cs
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@ namespace TSMapEditor
{
public static class Constants
{
public const string ReleaseVersion = "1.3.5";
public const string ReleaseVersion = "1.3.6";

public static int CellSizeX = 48;
public static int CellSizeY = 24;
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