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This may be non-trivial, as the level is a scene vs a prefab that we can render.
A simple fallback could be a screenshot (but this can get out of date) or simplified art that reminds the user what the level is without full fidelity
The text was updated successfully, but these errors were encountered:
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This may be non-trivial, as the level is a scene vs a prefab that we can render.
A simple fallback could be a screenshot (but this can get out of date) or simplified art that reminds the user what the level is without full fidelity
The text was updated successfully, but these errors were encountered: