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New commands
The following are commands that are new to Classic Fortress compared to Team Fortress 2.9 which it was based on.
Command | Description |
---|---|
/menu |
Class special menu*. |
/legalclasses |
Show what classes are currently allowed. |
/changeteam |
Bring up menu for changing team. |
/cf_autoid |
Auto ID (0 = off, 1 = on, 2 = team only, 3 = enemies only). |
/cf_grentimers |
Grenade timers (0 = off, 1 = on, 2 = disable timer sound). |
/cf_classtips |
Display class tips when spawning (0 = off, 1 = on). |
/cf_classconfigs |
Execute _class/<class>.cfg on class change (0 = off, 1 = on). |
/cf_mapconfigs |
Execute maps/<map>.cfg on map change (0 = off, 1 = on). |
Command | Description |
---|---|
/menu |
Class special menu*. |
* Not usable by Sniper, Soldier, Combat Medic, Heavy Weapons Guy or Pyro.
Command | Description |
---|---|
/votenext |
Vote to start voting for next map (requires 51% of votes). |
/votetrick |
Vote to start voting for trick maps (requires 51% of votes). |
/voterace |
Vote to start voting for race maps (requires 51% of votes). |
/forcenext |
Vote to force map switch to the voted map. |
/togglevote |
Toggle the vote menu on/off (shown for 10 seconds). |
Command | Description |
---|---|
/slot1 |
Primary weapon. |
/slot2 |
Secondary weapon. |
/slot3 |
Tertiary weapon**. |
/slot4 |
Melee weapon. |
/+slot1 |
Quick fire primary weapon. |
/+slot2 |
Quick fire secondary weapon. |
/+slot3 |
Quick fire tertiary weapon**. |
/+slot4 |
Quick fire melee weapon. |
/weapnext |
Next weapon. |
/weapprev |
Previous weapon. |
/weaplast |
Last weapon (also used to cancel disguise/build). |
/reload1 |
Reload slot 1. |
/reload2 |
Reload slot 2. |
/reload3 |
Reload slot 3. |
/reloadnext |
Reload current weapon, then slot 1, 2 and 3 in order. |
/gren1 |
Prime + throw primary grenade (one click each). |
/gren2 |
Prime + throw secondary grenade (one click each). |
/grenswitch |
Switch +gren1/+gren2 and gren1/gren2 without rebinding. |
** Not usable by Scout or Engineer.
Command | Description |
---|---|
/dash |
Initiate a bunny jump. |
Command | Description |
---|---|
/zoomtoggle |
Toggle zoom mode. |
/zoomin |
Zoom in (while in zoom mode). |
/zoomout |
Zoom out (while in zoom mode). |
/cf_zoomfov <fov> |
Default fov to zoom in to. |
/cf_zoomsteps <fov> |
Zoom in/out with <fov> increments. |
Command | Description |
---|---|
/+det255 |
Set detpack with 255 seconds to detonation. |
Command | Description |
---|---|
/aura |
Toggle aura on/off. |
Command | Description |
---|---|
/lock |
Lock Assault Cannon (keep it spinning without firing). |
/unlock |
Unlock Assault Cannon. |
/+lock |
Lock Assault Cannon (keep it spinning without firing). |
Command | Description |
---|---|
/dlast |
Use last disguise. |
/denemy |
Change color to enemy team (if two teams in game). |
/dblue |
Change color to blue team. |
/dred |
Change color to red team. |
/dyellow |
Change color to yellow team. |
/dgreen |
Change color to green team. |
/dscout |
Change skin to Scout. |
/dsniper |
Change skin to Sniper. |
/dsoldier |
Change skin to Soldier. |
/ddemoman |
Change skin to Demoman. |
/dmedic |
Change skin to Medic. |
/dhwguy |
Change skin to HWGuy. |
/dpyro |
Change skin to Pyro. |
/dengineer |
Change skin to Engineer. |
/dreset |
Reset disguise. |
Classes
Combat Medic
Demolitions Man
Engineer
Heavy Weapons Guy
Pyro
Scout
Sniper
Soldier
Spy
Weapons
Assault Cannon
Axe
Detpack
Flamethrower
Grenade Launcher
Incendiary Cannon
Knife
Medikit
Nailgun
Pipebomb Launcher
Railgun
Rocket Launcher
Shotgun
Sniper Rifle
Sniper Rifle on Full Auto
Spanner
Super Nailgun
Super Shotgun
Tranquiliser Gun
Grenades
Caltrop Canisters
Concussion Grenade
EMP Grenade
Flare
Gas Grenade
Hand Grenade
Mirv Grenade
Nail Grenade
Napalm Grenade
Ammunition
Ammoboxes
Cells
Nails
Rockets
Shells
Items
Armor
Backpack
Flag
Health Pack
Utilities
Dispenser
Scanner
Sentry Gun
Abilities
Dash
Healing Aura
Guides
Hosting a server
Reloading
General tips
Reference
Default bindings
List of commands
Useful aliases
Useful settings
New commands
How to write a bug report