Code and games for the 32blit console !(https://github.com/pimoroni/32blit-beta)
Each game/project is targeted to be "under 200 lines of readable code"
(I'll spin off each game into its own repository they get larger)
3dcube - 3d vector cube
Bitmapstuff - experiments with bitmap manipulation
Carsprint - car racing inspired by supersprint
Dune2 - classic RTS
Jetpac - classic zx spectrum platformer
keypad - keypad number entry via joystick
Knightlore - isometric 3d game
Magiceye - generate 3D autosterograms ( SIRDS )
Missile command - defend your bases from incoming missiles
Sprite-browser - preview sprites from spritesheets
Starfield - simple 3d starfield game
Vector3d - 3d wireframe graphics ( rotzooming cubes )
xmas - falling snowflakes, parallax,accelerometer