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Chalwk77 committed Jul 7, 2023
1 parent a9b07c7 commit 940acf6
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Showing 9 changed files with 156 additions and 154 deletions.
34 changes: 17 additions & 17 deletions INDEV/Battle Royale/map settings/bloodgulch.lua
Original file line number Diff line number Diff line change
Expand Up @@ -179,36 +179,36 @@ return {
--
enabled = true,

-- Weapons cannot jam if the decay is below this value:
min = 10,

-- Weapons will always jam if the decay is above this value:
max = 100,

-- Format: ['tag name'] = decay rate
decay_rate = {

-- All weapons start with a decay value of 0 and a max decay value of 100.
-- The higher the percentage value, the faster the weapon will degrade.
-- Example: 1.98% = 0.066*30% per 30 ticks.
-- [note]: Weapons will only decay while in use (firing, but not reloading).

-- 1.20% every second (0.04% every 1/30th second)
['weapons\\plasma rifle\\plasma rifle'] = 1.2,
['weapons\\plasma pistol\\plasma pistol'] = 1.2,
['weapons\\plasma rifle\\plasma rifle'] = 3.0,
['weapons\\plasma pistol\\plasma pistol'] = 3.0,

-- 1.90% every second (0.063% every 1/30th second)
['weapons\\shotgun\\shotgun'] = 1.90,
['weapons\\shotgun\\shotgun'] = 4.5,

-- 2.10% every second (0.07% every 1/30th second)
['weapons\\flamethrower\\flamethrower'] = 2.10,
['weapons\\flamethrower\\flamethrower'] = 5.0,

-- 2.12% every second (0.070% every 1/30th second)
['weapons\\pistol\\pistol'] = 2.12,
['weapons\\needler\\mp_needler'] = 2.12,
['weapons\\pistol\\pistol'] = 5.3,
['weapons\\needler\\mp_needler'] = 5.3,

-- 2.35% every second (0.078% every 1/30th second)
['weapons\\rocket launcher\\rocket launcher'] = 2.35,
['weapons\\assault rifle\\assault rifle'] = 5.5,

-- 2.45% every second (0.081% every 1/30th second)
['weapons\\sniper rifle\\sniper rifle'] = 2.45,
['weapons\\plasma_cannon\\plasma_cannon'] = 2.45,
['weapons\\rocket launcher\\rocket launcher'] = 10.0,

-- 3.45% every second (0.115% every 1/30th second)
['weapons\\assault rifle\\assault rifle'] = 3.45,
['weapons\\sniper rifle\\sniper rifle'] = 10.50,
['weapons\\plasma_cannon\\plasma_cannon'] = 10.50
}
},

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34 changes: 17 additions & 17 deletions INDEV/Battle Royale/map settings/dangercanyon.lua
Original file line number Diff line number Diff line change
Expand Up @@ -185,36 +185,36 @@ return {
--
enabled = true,

-- Weapons cannot jam if the decay is below this value:
min = 10,

-- Weapons will always jam if the decay is above this value:
max = 100,

-- Format: ['tag name'] = decay rate
decay_rate = {

-- All weapons start with a decay value of 0 and a max decay value of 100.
-- The higher the percentage value, the faster the weapon will degrade.
-- Example: 1.98% = 0.066*30% per 30 ticks.
-- [note]: Weapons will only decay while in use (firing, but not reloading).

-- 1.20% every second (0.04% every 1/30th second)
['weapons\\plasma rifle\\plasma rifle'] = 1.2,
['weapons\\plasma pistol\\plasma pistol'] = 1.2,
['weapons\\plasma rifle\\plasma rifle'] = 3.0,
['weapons\\plasma pistol\\plasma pistol'] = 3.0,

-- 1.90% every second (0.063% every 1/30th second)
['weapons\\shotgun\\shotgun'] = 1.90,
['weapons\\shotgun\\shotgun'] = 4.5,

-- 2.10% every second (0.07% every 1/30th second)
['weapons\\flamethrower\\flamethrower'] = 2.10,
['weapons\\flamethrower\\flamethrower'] = 5.0,

-- 2.12% every second (0.070% every 1/30th second)
['weapons\\pistol\\pistol'] = 2.12,
['weapons\\needler\\mp_needler'] = 2.12,
['weapons\\pistol\\pistol'] = 5.3,
['weapons\\needler\\mp_needler'] = 5.3,

-- 2.35% every second (0.078% every 1/30th second)
['weapons\\rocket launcher\\rocket launcher'] = 2.35,
['weapons\\assault rifle\\assault rifle'] = 5.5,

-- 2.45% every second (0.081% every 1/30th second)
['weapons\\sniper rifle\\sniper rifle'] = 2.45,
['weapons\\plasma_cannon\\plasma_cannon'] = 2.45,
['weapons\\rocket launcher\\rocket launcher'] = 10.0,

-- 3.45% every second (0.115% every 1/30th second)
['weapons\\assault rifle\\assault rifle'] = 3.45,
['weapons\\sniper rifle\\sniper rifle'] = 10.50,
['weapons\\plasma_cannon\\plasma_cannon'] = 10.50
}
},

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34 changes: 17 additions & 17 deletions INDEV/Battle Royale/map settings/deathisland.lua
Original file line number Diff line number Diff line change
Expand Up @@ -200,36 +200,36 @@ return {
--
enabled = true,

-- Weapons cannot jam if the decay is below this value:
min = 10,

-- Weapons will always jam if the decay is above this value:
max = 100,

-- Format: ['tag name'] = decay rate
decay_rate = {

-- All weapons start with a decay value of 0 and a max decay value of 100.
-- The higher the percentage value, the faster the weapon will degrade.
-- Example: 1.98% = 0.066*30% per 30 ticks.
-- [note]: Weapons will only decay while in use (firing, but not reloading).

-- 1.20% every second (0.04% every 1/30th second)
['weapons\\plasma rifle\\plasma rifle'] = 1.2,
['weapons\\plasma pistol\\plasma pistol'] = 1.2,
['weapons\\plasma rifle\\plasma rifle'] = 3.0,
['weapons\\plasma pistol\\plasma pistol'] = 3.0,

-- 1.90% every second (0.063% every 1/30th second)
['weapons\\shotgun\\shotgun'] = 1.90,
['weapons\\shotgun\\shotgun'] = 4.5,

-- 2.10% every second (0.07% every 1/30th second)
['weapons\\flamethrower\\flamethrower'] = 2.10,
['weapons\\flamethrower\\flamethrower'] = 5.0,

-- 2.12% every second (0.070% every 1/30th second)
['weapons\\pistol\\pistol'] = 2.12,
['weapons\\needler\\mp_needler'] = 2.12,
['weapons\\pistol\\pistol'] = 5.3,
['weapons\\needler\\mp_needler'] = 5.3,

-- 2.35% every second (0.078% every 1/30th second)
['weapons\\rocket launcher\\rocket launcher'] = 2.35,
['weapons\\assault rifle\\assault rifle'] = 5.5,

-- 2.45% every second (0.081% every 1/30th second)
['weapons\\sniper rifle\\sniper rifle'] = 2.45,
['weapons\\plasma_cannon\\plasma_cannon'] = 2.45,
['weapons\\rocket launcher\\rocket launcher'] = 10.0,

-- 3.45% every second (0.115% every 1/30th second)
['weapons\\assault rifle\\assault rifle'] = 3.45,
['weapons\\sniper rifle\\sniper rifle'] = 10.50,
['weapons\\plasma_cannon\\plasma_cannon'] = 10.50
}
},

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34 changes: 17 additions & 17 deletions INDEV/Battle Royale/map settings/gephyrophobia.lua
Original file line number Diff line number Diff line change
Expand Up @@ -195,36 +195,36 @@ return {
--
enabled = true,

-- Weapons cannot jam if the decay is below this value:
min = 10,

-- Weapons will always jam if the decay is above this value:
max = 100,

-- Format: ['tag name'] = decay rate
decay_rate = {

-- All weapons start with a decay value of 0 and a max decay value of 100.
-- The higher the percentage value, the faster the weapon will degrade.
-- Example: 1.98% = 0.066*30% per 30 ticks.
-- [note]: Weapons will only decay while in use (firing, but not reloading).

-- 1.20% every second (0.04% every 1/30th second)
['weapons\\plasma rifle\\plasma rifle'] = 1.2,
['weapons\\plasma pistol\\plasma pistol'] = 1.2,
['weapons\\plasma rifle\\plasma rifle'] = 3.0,
['weapons\\plasma pistol\\plasma pistol'] = 3.0,

-- 1.90% every second (0.063% every 1/30th second)
['weapons\\shotgun\\shotgun'] = 1.90,
['weapons\\shotgun\\shotgun'] = 4.5,

-- 2.10% every second (0.07% every 1/30th second)
['weapons\\flamethrower\\flamethrower'] = 2.10,
['weapons\\flamethrower\\flamethrower'] = 5.0,

-- 2.12% every second (0.070% every 1/30th second)
['weapons\\pistol\\pistol'] = 2.12,
['weapons\\needler\\mp_needler'] = 2.12,
['weapons\\pistol\\pistol'] = 5.3,
['weapons\\needler\\mp_needler'] = 5.3,

-- 2.35% every second (0.078% every 1/30th second)
['weapons\\rocket launcher\\rocket launcher'] = 2.35,
['weapons\\assault rifle\\assault rifle'] = 5.5,

-- 2.45% every second (0.081% every 1/30th second)
['weapons\\sniper rifle\\sniper rifle'] = 2.45,
['weapons\\plasma_cannon\\plasma_cannon'] = 2.45,
['weapons\\rocket launcher\\rocket launcher'] = 10.0,

-- 3.45% every second (0.115% every 1/30th second)
['weapons\\assault rifle\\assault rifle'] = 3.45,
['weapons\\sniper rifle\\sniper rifle'] = 10.50,
['weapons\\plasma_cannon\\plasma_cannon'] = 10.50
}
},

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34 changes: 17 additions & 17 deletions INDEV/Battle Royale/map settings/icefields.lua
Original file line number Diff line number Diff line change
Expand Up @@ -182,36 +182,36 @@ return {
--
enabled = true,

-- Weapons cannot jam if the decay is below this value:
min = 10,

-- Weapons will always jam if the decay is above this value:
max = 100,

-- Format: ['tag name'] = decay rate
decay_rate = {

-- All weapons start with a decay value of 0 and a max decay value of 100.
-- The higher the percentage value, the faster the weapon will degrade.
-- Example: 1.98% = 0.066*30% per 30 ticks.
-- [note]: Weapons will only decay while in use (firing, but not reloading).

-- 1.20% every second (0.04% every 1/30th second)
['weapons\\plasma rifle\\plasma rifle'] = 1.2,
['weapons\\plasma pistol\\plasma pistol'] = 1.2,
['weapons\\plasma rifle\\plasma rifle'] = 3.0,
['weapons\\plasma pistol\\plasma pistol'] = 3.0,

-- 1.90% every second (0.063% every 1/30th second)
['weapons\\shotgun\\shotgun'] = 1.90,
['weapons\\shotgun\\shotgun'] = 4.5,

-- 2.10% every second (0.07% every 1/30th second)
['weapons\\flamethrower\\flamethrower'] = 2.10,
['weapons\\flamethrower\\flamethrower'] = 5.0,

-- 2.12% every second (0.070% every 1/30th second)
['weapons\\pistol\\pistol'] = 2.12,
['weapons\\needler\\mp_needler'] = 2.12,
['weapons\\pistol\\pistol'] = 5.3,
['weapons\\needler\\mp_needler'] = 5.3,

-- 2.35% every second (0.078% every 1/30th second)
['weapons\\rocket launcher\\rocket launcher'] = 2.35,
['weapons\\assault rifle\\assault rifle'] = 5.5,

-- 2.45% every second (0.081% every 1/30th second)
['weapons\\sniper rifle\\sniper rifle'] = 2.45,
['weapons\\plasma_cannon\\plasma_cannon'] = 2.45,
['weapons\\rocket launcher\\rocket launcher'] = 10.0,

-- 3.45% every second (0.115% every 1/30th second)
['weapons\\assault rifle\\assault rifle'] = 3.45,
['weapons\\sniper rifle\\sniper rifle'] = 10.50,
['weapons\\plasma_cannon\\plasma_cannon'] = 10.50
}
},

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34 changes: 17 additions & 17 deletions INDEV/Battle Royale/map settings/infinity.lua
Original file line number Diff line number Diff line change
Expand Up @@ -205,36 +205,36 @@ return {
--
enabled = true,

-- Weapons cannot jam if the decay is below this value:
min = 10,

-- Weapons will always jam if the decay is above this value:
max = 100,

-- Format: ['tag name'] = decay rate
decay_rate = {

-- All weapons start with a decay value of 0 and a max decay value of 100.
-- The higher the percentage value, the faster the weapon will degrade.
-- Example: 1.98% = 0.066*30% per 30 ticks.
-- [note]: Weapons will only decay while in use (firing, but not reloading).

-- 1.20% every second (0.04% every 1/30th second)
['weapons\\plasma rifle\\plasma rifle'] = 1.2,
['weapons\\plasma pistol\\plasma pistol'] = 1.2,
['weapons\\plasma rifle\\plasma rifle'] = 3.0,
['weapons\\plasma pistol\\plasma pistol'] = 3.0,

-- 1.90% every second (0.063% every 1/30th second)
['weapons\\shotgun\\shotgun'] = 1.90,
['weapons\\shotgun\\shotgun'] = 4.5,

-- 2.10% every second (0.07% every 1/30th second)
['weapons\\flamethrower\\flamethrower'] = 2.10,
['weapons\\flamethrower\\flamethrower'] = 5.0,

-- 2.12% every second (0.070% every 1/30th second)
['weapons\\pistol\\pistol'] = 2.12,
['weapons\\needler\\mp_needler'] = 2.12,
['weapons\\pistol\\pistol'] = 5.3,
['weapons\\needler\\mp_needler'] = 5.3,

-- 2.35% every second (0.078% every 1/30th second)
['weapons\\rocket launcher\\rocket launcher'] = 2.35,
['weapons\\assault rifle\\assault rifle'] = 5.5,

-- 2.45% every second (0.081% every 1/30th second)
['weapons\\sniper rifle\\sniper rifle'] = 2.45,
['weapons\\plasma_cannon\\plasma_cannon'] = 2.45,
['weapons\\rocket launcher\\rocket launcher'] = 10.0,

-- 3.45% every second (0.115% every 1/30th second)
['weapons\\assault rifle\\assault rifle'] = 3.45,
['weapons\\sniper rifle\\sniper rifle'] = 10.50,
['weapons\\plasma_cannon\\plasma_cannon'] = 10.50
}
},

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34 changes: 17 additions & 17 deletions INDEV/Battle Royale/map settings/sidewinder.lua
Original file line number Diff line number Diff line change
Expand Up @@ -179,36 +179,36 @@ return {
--
enabled = true,

-- Weapons cannot jam if the decay is below this value:
min = 10,

-- Weapons will always jam if the decay is above this value:
max = 100,

-- Format: ['tag name'] = decay rate
decay_rate = {

-- All weapons start with a decay value of 0 and a max decay value of 100.
-- The higher the percentage value, the faster the weapon will degrade.
-- Example: 1.98% = 0.066*30% per 30 ticks.
-- [note]: Weapons will only decay while in use (firing, but not reloading).

-- 1.20% every second (0.04% every 1/30th second)
['weapons\\plasma rifle\\plasma rifle'] = 1.2,
['weapons\\plasma pistol\\plasma pistol'] = 1.2,
['weapons\\plasma rifle\\plasma rifle'] = 3.0,
['weapons\\plasma pistol\\plasma pistol'] = 3.0,

-- 1.90% every second (0.063% every 1/30th second)
['weapons\\shotgun\\shotgun'] = 1.90,
['weapons\\shotgun\\shotgun'] = 4.5,

-- 2.10% every second (0.07% every 1/30th second)
['weapons\\flamethrower\\flamethrower'] = 2.10,
['weapons\\flamethrower\\flamethrower'] = 5.0,

-- 2.12% every second (0.070% every 1/30th second)
['weapons\\pistol\\pistol'] = 2.12,
['weapons\\needler\\mp_needler'] = 2.12,
['weapons\\pistol\\pistol'] = 5.3,
['weapons\\needler\\mp_needler'] = 5.3,

-- 2.35% every second (0.078% every 1/30th second)
['weapons\\rocket launcher\\rocket launcher'] = 2.35,
['weapons\\assault rifle\\assault rifle'] = 5.5,

-- 2.45% every second (0.081% every 1/30th second)
['weapons\\sniper rifle\\sniper rifle'] = 2.45,
['weapons\\plasma_cannon\\plasma_cannon'] = 2.45,
['weapons\\rocket launcher\\rocket launcher'] = 10.0,

-- 3.45% every second (0.115% every 1/30th second)
['weapons\\assault rifle\\assault rifle'] = 3.45,
['weapons\\sniper rifle\\sniper rifle'] = 10.50,
['weapons\\plasma_cannon\\plasma_cannon'] = 10.50
}
},

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