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en:class CollisionAudioStore
DerpyNewbie edited this page Oct 9, 2022
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2 revisions
EN | JA
CollisionAudioStore stores AudioDataStore for sounds to play when something collides into something.
Please note that this class only stores AudioDataStores for use in another class that plays sound on collision.
Property: | Function: |
---|---|
Fallback Audio | Audio to play when no object type was specified. |
Wood Audio | Audio to play when colliding with object with type of Wood. |
Iron Audio | Audio to play when colliding with object with type of Iron. |
Cloth Audio | Audio to play when colliding with object with type of Cloth. |
Property: | Function: |
---|---|
FallbackAudio | Returns Fallback Audio (read-only) |
WoodAudio | Returns Wood Audio (read-only) |
IronAudio | Returns Iron Audio (read-only) |
ClothAudio | Returns Cloth Audio (read-only) |