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[Feature] Penetratable objects #108

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DerpyNewbie opened this issue Nov 14, 2023 · 0 comments
Open

[Feature] Penetratable objects #108

DerpyNewbie opened this issue Nov 14, 2023 · 0 comments
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approved This issue is approved to be implemented enhancement New feature or request
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@DerpyNewbie
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DerpyNewbie commented Nov 14, 2023

Currently projectiles never go thru objects

Some objects such as sponges/trees leaves should be penetrable by some kind of percentage

Penetration should result in these

  • Complete stop, projectile will not penetrate.
  • Slowed down penetration, projectile will penetrate but with reduced speed.
  • Critical penetration, projectile will penetrate without slowing down.

All these (pseudo)probability should be configurable by each.

Because each projectile has no way of sending penetration information just in time,
using total shot count in Gun to determine which projectile will penetrate, should be the way to implement this.

@DerpyNewbie DerpyNewbie added the enhancement New feature or request label Nov 14, 2023
@DerpyNewbie DerpyNewbie added this to the 0.7.0 milestone Apr 6, 2024
@DerpyNewbie DerpyNewbie added the approved This issue is approved to be implemented label Jul 3, 2024
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