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[Feature] Add revolver gun behaviour #107

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DerpyNewbie opened this issue Nov 10, 2023 · 0 comments
Open

[Feature] Add revolver gun behaviour #107

DerpyNewbie opened this issue Nov 10, 2023 · 0 comments
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approved This issue is approved to be implemented enhancement New feature or request
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@DerpyNewbie
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Currently there's no support for revolver like gimmick. but VSGF is working around that by Animator. causing unexpected behaviour such as

  • Cannot shoot even you fully pulled hammer.
  • Handle position is always on released position.

And so I want to fix that by fully supporting revolver movement.

State steps (Single Action)

  1. Idle
    • Unloaded
    • Unable to Fire
    • Released Position
  2. Pull
    • Unloaded
    • Unable to Fire
    • In Between Position relative to Progress
  3. Idle
    • Loaded
    • Able to Fire
    • Ready Position
  4. Idle
    • Unloaded
    • Unable to Fire
    • Released Position
@DerpyNewbie DerpyNewbie added the enhancement New feature or request label Nov 10, 2023
@DerpyNewbie DerpyNewbie added the waiting-review Waiting for review label Jul 3, 2024
@Nuinomi Nuinomi added approved This issue is approved to be implemented and removed waiting-review Waiting for review labels Jul 4, 2024
@DerpyNewbie DerpyNewbie added this to the 1.0.0 milestone Sep 3, 2024
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Labels
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