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Releases: CarterGames/SaveManager

Save Defaults & Editor Save (2.3.0)

03 Oct 07:11
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ℹ️ Improved default values with auto-apply on builds as well as a separate save when working in the editor.

🗓️ Release Date: 3rd Oct 2024

🎨 Asset Changes

  • Added an easy way to edit the default values of all save values from the save editor.
  • Updated the way defaults are used so they get applied to all scriptable object instances when making builds, so your defaults will always be set instead of the current editor state like before.
  • Updated inspector for save objects to see save defaults.
  • Added an editor-only save file separate from the one used in builds of your game. So the save used in builds is different if developing on the same device the build is played on.
  • Removed some legacy API and systems that are now irrelevant or old enough to not be a concern anymore.

Git URL Support (2.2.0)

27 Sep 14:45
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ℹ️ An update to support the asset being imported through the Unity Package Manager.

🗓️ Release Date: 27th Sept 2024

🎨 Asset Changes

  • Added support for importing the asset in Unity with a GitHub URL.
  • Refactored the settings assets to relocate them to a central location to support the GitHub URL changes.
  • Improved the handling of scriptable assets in the asset codebase so they are more reliably generated and referenced.
  • Updates to the version validation setup to support showing the package manager when the GitHub URL when used.
  • Added a system to port old settings to new assets.

Build hotfix (2.1.8)

20 May 19:04
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ℹ️ A fix for the asset when making builds.

🗓️ Release Date: 20th May 2024

🎨 Asset Changes

- [Internal report] Fixed an issue where the project wouldn't build due to a script rename that was missed.

Editor window error fixes (2.1.7)

11 May 10:51
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ℹ️ A fix for a minor error in the save editor window.

🗓️ Release Date: 11th May 2024

🎨 Asset Changes

- [Internal report] Fixed an issue where sometimes the editor would throw an error when interacting with it.

GUI update fix (2.1.6)

07 May 07:12
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ℹ️ Fixed a GUI update issue with the editor tab of the save editor.

🗓️ Release Date: 7th May 2024

🎨 Asset Changes

  • [Internal report] Fixed that editor issue where the GUI wouldn't update when copy/pasting values into save values in the save editor.

Initialization & Fixes (2.1.5)

17 Apr 19:06
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ℹ️ Updated some backend logic for the editor & fixed a legacy code element reported by a user.

🗓️ Release Date: 17th April 2024

🎨 Asset Changes

  • Updated the initialization & reload checks in the back end of the asset.
  • [Community Reported]: Fixed a legacy code line in the settings provider class that was missed out of an earlier refactor.

Minor Updates (2.1.4)

19 Mar 18:09
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ℹ️ Fixed an issue with the save object creator and updated some header comments.

🗓️ Release Date: 19th March 2024

🎨 Asset Changes

  • [Internal Report] Fixed an issue where creating an instance of a new save object from the save object class creator flow would throw some errors in the console. It still worked but the errors we a mistake.
  • Updated the header copyright comments of each script.

Auto Load Option Removal (2.1.3)

08 Feb 19:11
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ℹ️ Fixed an issue where having the old auto load toggle off would cause save data loss.

🗓️ Release Date: 8th February 2024

🎨 Asset Changes

  • [Community Report] Remove the auto load option to fix an issue where having it off would not keep data between sessions. It was easier to force it on that keeping the toggle and its use-cases for the option were low really.
  • Corrected some missing script graphics on some scripts in the asset.
  • Fixed an issue where the settings asset custom inspector would throw an error due to an old value being looked for.
  • Updated the local docs with the auto-load removal.

Save Value Null Check Fix (2.1.2)

20 Jan 14:48
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ℹ️ Fixed an issue where the save value comparision to null would stop the data from loading correctly.

🗓️ Release Date: 20th Janurary 2024

🎨 Asset Changes

  • [Community Report] [Issue:#1] A further fix related to the issue quoted where save values would copare against null, throwing an error to cause a load of the game to fail.

Save File Error Fix (2.1.1)

20 Jan 11:53
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ℹ️ A small fix to the asset's initialization to avoid an error message appearing about the save file not being found on first use of the asset.

🗓️ Release Date: 20th Janurary 2024

🎨 Asset Changes

  • [Community Report] [Issue:#1] Fixed an issue where the asset didn't initialize correctly.
  • Updated the version validator to the latest iteration with futurue version checks.
  • Updated the asset index system to hopefully fix some issues with blank entries.