diff --git a/.gitignore b/.gitignore index 8af868e..5f1e8cc 100644 --- a/.gitignore +++ b/.gitignore @@ -5,7 +5,7 @@ /[Ll]ibrary/ /[Tt]emp/ /[Oo]bj/ -/[Bb]uild/ +/[Bb]uild_Compressed(LZ4HC)/ /[Bb]uilds/ /[Ll]ogs/ /[Mm]emoryCaptures/ @@ -54,6 +54,7 @@ sysinfo.txt # Builds *.apk *.unitypackage +release_v2.0_windows64.zip # Crashlytics generated file crashlytics-build.properties diff --git a/Assets/Scripts/PhysicsBasedMovement/GameObjectPrefabConversion.cs b/Assets/Scripts/PhysicsBasedMovement/GameObjectPrefabConversion.cs index f0f7319..49355af 100644 --- a/Assets/Scripts/PhysicsBasedMovement/GameObjectPrefabConversion.cs +++ b/Assets/Scripts/PhysicsBasedMovement/GameObjectPrefabConversion.cs @@ -29,7 +29,7 @@ private void Start() GameObjectConversionSettings.FromWorld( World.DefaultGameObjectInjectionWorld, blobAssetStore )); - entityManager.SetName(PrefabEntity, PrefabGameObject.name); + //entityManager.SetName(PrefabEntity, PrefabGameObject.name); entityManager.Instantiate(PrefabEntity); diff --git a/Assets/Scripts/ToEntityConversion/Converter.cs b/Assets/Scripts/ToEntityConversion/Converter.cs index 76d1c0b..346ee43 100644 --- a/Assets/Scripts/ToEntityConversion/Converter.cs +++ b/Assets/Scripts/ToEntityConversion/Converter.cs @@ -9,7 +9,7 @@ public class Converter : MonoBehaviour, IDeclareReferencedPrefabs, IConvertGameO public void Convert(Entity entity, EntityManager dstManager, GameObjectConversionSystem conversionSystem) { Entity prefabEntity = conversionSystem.GetPrimaryEntity(PrefabGameObject); - dstManager.SetName(prefabEntity, "PrefabEntity"); + //dstManager.SetName(prefabEntity, "PrefabEntity"); Converter.prefabEntity = prefabEntity; } diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset index e9fca2c..2a52b56 100644 --- a/ProjectSettings/EditorBuildSettings.asset +++ b/ProjectSettings/EditorBuildSettings.asset @@ -6,8 +6,8 @@ EditorBuildSettings: serializedVersion: 2 m_Scenes: - enabled: 1 - path: Assets/Scenes/SampleScene.unity - guid: d1c3109bdb54ad54c8a2b2838528e640 + path: Assets/Scenes/Platform.unity + guid: c6c8b16b225d9cd40b9ee33ca8c2692a m_configObjects: com.unity.input.settings: {fileID: 11400000, guid: e18d3c3f6d922f0418c7a8228aee42cd, type: 2}