ChroMapper 0.9.646
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Changelog
Want ChroMapper updates faster? Consider changing your Release Channel to Dev
in Experimental Settings.
- Support for Beatmap v3
- Including (but not limited to) Arcs, Chains, float values for events, and more.
- v3 lighting and environments are not added. Please continue using the Official Editor for access to v3 lighting.
- Maps using Beatmap v2 will still load and save in the v2 format, and must be manually converted to v3 using the
Change Beatmap Version
button. - ChroMapper United Mapping has been updated to work with v3
- Beatmap Info has been updated to
2.1.0
- Newly introduced fields are not currently editable in ChroMapper but will load/save accordingly.
- BPM events now use the new official BPM format.
- This breaks ScoreSaber ranking compatibility. Unfortunately, this cannot be fixed until ScoreSaber officially supports the v3 format.
- ChroMapper United Mapping now enforces the same ChroMapper version.
- Unfortunately, this means Stable users can no longer C.U.M. with Dev users.
- Please ensure everyone is on the same version of ChroMapper before using United Mapping.
- ChroMapper Chan.
- Note Direction keybinds are now inverted, matching MMA2 and the Official Editor.
- This only affects new ChroMapper installs. Existing installations are unaffected.
- Newly introduced keybinds
- Jump to beat, defaults to
G
- Metronome mute, defaults to
Alt + F2
- Cursor movement keys, defaults to
,
and.
- Jump to beat, defaults to
- Wall height has been updated to match Beat Saber
- Misc. bug fixes and optimizations
- Gradients (Chroma gradients or the new transition events) are much more optimized
- Optimizations surrounding multi-event and single-event actions