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Update README.md
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MayKoder authored Jan 10, 2021
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Expand Up @@ -41,6 +41,7 @@ Simple guide to execute and use the engine:
- Use W, E and R keys while hovering or focusing the scene window to change between ImGuizmo's TRASNLATE, ROTATE or SCALE modes.

### Important to know
- **IMPORTANT:** You need to have the (Visual Studio) .NETFramework version v4.7.2 to run the engine, if you don't have it the engine won't execute at all.
- The first time the engine is executed, it may take a bit longer to start because it has to generate a lot of data (library folder).
- Use the top-middle buttons (Start, Stop, Pause, Step) to run the simulation. C# scripts will be executed during the simulation.
- Avoid hot-reloading while simulating, changes will not apply until the simulation is stopped and there is new changes.
Expand Down Expand Up @@ -91,7 +92,7 @@ Engine v0.2

Engine v0.3
- C# support added with mono-runtime.
- mono-runtime and msbuild are now portable, so no installation is needed to run and work with the engine.
- mono-runtime is now portable, so no installation is needed to run and work with the engine.
- Home made C# libraries like Vector3, Quaternion, mat4x4...
- C# input/transform support with extern functions.
- Inspector display variables which values can be modified in-engine.
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