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Update README.md
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MayKoder authored Nov 1, 2020
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Expand Up @@ -12,10 +12,12 @@ Diamond Engine is a fast C++ 3D game engine, developed with SDL2 and OpenGL. The

Diamond Engine is currently under indie development by one person, you can check the repository [HERE](https://github.com/MayKoder/Diamond-Engine)

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# Creators

This engine was made by Miquel Suau Gonzàlez: [GitHub: @MayKoder](https://github.com/MayKoder)

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# Execution and controls

Simple guide to execute and use the engine:
Expand All @@ -35,6 +37,7 @@ Simple guide to execute and use the engine:
- Hold SHIFT to duplicate the movement speed.
- Use the mouse wheel click to PAN the camera (Horizontal and Vertical movement)

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# Features
- Additional comments for the teacher to understand some part of the engine

Expand All @@ -53,7 +56,8 @@ Simple guide to execute and use the engine:
- Console logs can stack up if the value is the same and are equal as the last log.
- Console logs and console can also be cleaned.

# Short term TODO list
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# Short term TODO list:

- Reduce the use of pointers in small size objects, like Texture class and others.
- Add shader pipeline.
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