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CHANGELOG.md

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15/10/2024 v0.6.3

  • added initial chat functinoality
    • added global chat accessable for all users
    • added event log also accessable for all users
      • currently only logs adding and removing players with the debug menu
    • added support for different chat channels

20/09/2024 v0.6.2

  • added pronouns
    • added optional pronouns selection to the join window
    • pronouns will be shown below the player name on the player indicator for both players and narrators
    • pronouns can also be seen below the player name in the player details window

03/09/2024 v0.6.1

  • changed day night order from day 1, night 1, day 2 ect. to night 1, day 1, night 2 ect.
  • roles added or removed:
    • +Medium
    • +Test Subject
    • +Therapist
    • +Turncoat
    • +Warden
    • -Analyst
    • -Janitor
    • -Medic
    • -Precog
    • -Supervisor
    • -Tracker
    • -Trainee
    • -Vessel
  • chars added or removed:
    • +Eccentric
    • +Enamoured
    • +Inquisitive
    • +Methodical
    • -Resourceful
    • -Secretive
  • added scenario crud functions
    • when a narrator presses select scenario they will now see two extra buttons, "Create" and "Load"
    • pressing create will bring you to the scenario creation screen
    • the scenario creation screen allows the narrator to give the scenario a name, flavour text, and a selection of roles and characteristiscs
    • it also allows saving the scenario to a json file locally or to the users browser
    • scenarios saved to the users browser will be checked for and loaded when the app is first opened
    • pressing load will bring you to the scenario loading screen
    • the scenario loading screen allows for loading scenarios from json data
    • user created scenarios can also be delete or edited from the scenario select screen
  • remove options link to rulebook document
  • added "AddInvariant" setup command
  • refactored string storage for new file strucutre
  • refactored modules to scenario

24/08/2024 v0.6.0

  • changed player details for the player view
    • replaced quick notes input with nickname input, this will change the selected users name
    • changed both role and characteristic inputs to allow arbitrary text
    • added role and characteristic inputs to appear on the player indicator
  • added automatic filling in of characteristic, role, and team inputs when syncing a session
  • added setup text to show in the scenario dialog
  • complete styling overhaul
  • added day night cycle colouration to the phase indicator
  • added support for url joining
    • added new copy link button next to copy game id button
    • pressing this button will copy a link including the game id to the clipboard
    • loading this url will open the app with the join dialog open and game id already filled in

02/07/2024 v0.5.4

  • added favicon

26/06/2024 v0.5.3

  • converted project to typescript
  • converted data files to json5
  • small visual changes to the text inside of player indicators
  • night order indicators for players now turn green once that night order is marked completed
  • night order indicators are now clickable which marks them as completed

20/04/2024 v0.5.2

  • added selected player ui
  • added show vote button to phase window
  • added better verification when joining
    • join dialog will now display if the session does not exist
    • can no longer join if someone in the session is using your name
  • added session resuming functionality
    • added dc timeout which at default has a length of 30 seconds
    • if a player disconnects from a session then the dc timeout will start ticking down
    • when this timeout reaches 0 then the player will be removed from the session
    • if a player joins the session with the name of a player that is timing out, they will join as that player
  • added last session local saving
    • when a player performs and attribute update or syncs from the server, they will save a local snapshop of their session
    • when the app connects to the server, such as during a reconnect, it will use this local snapshot to attempt to resume automatically
  • fxied night order indicators dispaly bug

05/04/2024 v0.5.1

  • changed starting phase from night 1 to day 1
  • changed phase progression:
    • from: night 1 > day 1 > night 2 > day 2 > night 3 > ect
    • to: day 1 > night 1 > day 2 > night 2 > day 3 > ect

05/04/2024 v0.5.0

  • added vote timer
    • synchronised the narrators vote timer with the player
    • players can now only begin voting when the vote timer starts counting down
    • after the vote timer has completed the vote screen is hidden from players
    • the vote screen is only hidden from the narrator after pressing the finish button
    • the narrator can press finish before the vote timer has completed to finish a vote early
  • added vote power
    • each player now has a voting power attribute ranging from 0 to 4
    • each player will default to 1 unless changed by the narrator
    • when a player casts a vote, it will count as x times their vote power
  • changed voting behaviour
    • players can now change their vote as much as they want while the vote timer is counting down
    • all players start out as abstaining from the narrators perspective
    • when a player changes their vote, their previous vote will be discarded
  • added vote history dialog in the narrators character window
    • the vote history gets updated each time a narrator presses the finish button on a vote
    • this dialog will show voting information about the current day and previous day
    • this dialog will show:
      • if there is a most voted player it will show their name
      • in addition if there is a most voted player, it will show if they have garnerd enough votes for dismissal
      • all players that casted a vote
      • all previous votes, including who nominated who, and who voted which way in each voting session
    • once a day is progressed, the history for the day before yesterday will be lost
  • changed the player widget for the narrator view
    • added vote power select menu
    • added show true state toggle
      • when toggled this will switch all the state inputs from shown to true
    • hid all true state inputs unless enabled via the toggle
    • this changes has mean the number of inputs has been reduced from 6 to 8 at any one time, leaving more room for reminders
  • added narrator stopwatch to the narrators character window
    • it has a simple start/stop button and a reset button
    • this stopwatch will simply count up by the seconds until stopped/reset
    • has automatic time formatting for seconds/minutes/hours
    • due to how javascript handles timing, there is currently no guarantee of it being accurate
  • fixed players disconnecting during voting crash

31/03/2024 v0.4.5

  • updated scenario viewer
    • added char/role attributes
    • sorted roles by category e.g. agent/detrimental/antagonist
    • added night order list
    • the night order only shows sections that have active elements
    • added tabs for switching between the active element list and the night order

29/03/2024 v0.4.4

  • changed night order indicators
    • these indicators are now added to players when randomising if it is currently a night phase
    • these indicators are updated to reflect player removed in the night order list
  • changed night order list
    • moved the remove/undo button from inside the dropdown to the main list item
    • added checkboxes next to the list items to signify completion
    • these checkboxes are reset after each night phase
    • made removed night orders unselectable
  • added the scenario viewer
    • this shows all characteristics and roles currently selected for use by the narrator
    • also shows ability text for each characteristc and role
    • both the player and narrator can access this
  • redesigned the phase window
    • resized the main phase display text and stacked it vertically
    • restyled and organised the buttons in the phase window

23/03/2024 v0.4.3

  • added rulebook link under options
  • added view player button to the player details widget
    • pressing this button will bring up the view player dialog
    • this will show the selected players characteristic and role ability text
  • added orderType support for characteristics and roles
    • this value corresponds to a placement in the night order
  • added night order indicators to player indicators
    • these only appear during the night phase
    • the appear on the top right corner of the player indicator
    • the number of the indicator represents the placement in the night order
  • added night order list dialog for the narrator
    • this dialog can be accessed through the night order button in the phase window
    • this dialog will show a list of players with their placement in the night order
    • each player can be exapnded to show their corresponding ability text
    • players can be removed from this list through the remove button after expanding a player
    • similarly players can be added back with the undo button under a player

15/03/2024 v0.4.2

  • updated standard procedure module
    • changed assistant, supervisor, and forthright ability text
    • removed bureaucrat, patient, punctual, and reflective
    • added coordinator, adaptable, approachable, and perceptive
  • changed vote button text
  • added unknown team colour to player indicators
  • fixed syncing overwrites local data bug
  • fixed showing wrong char/role text bug

09/03/2024 v0.4.1

  • changed module filtering to now work off ids instead of names, so duplicate attributes/roles should now filter correctly
  • renamed "mechanic" to "ability" in the player view of the character window
  • removed status attributes from the game
  • added the current users name to appear in the character window where their status used to be
  • added team colour to the player view for player indicators
  • added state colour to the narrator view for player indicators
  • changed state colour from red to black
  • added automatic quoting for all description text for characteristics and roles
  • changed the reminder display inside the player details widget from a tooltip to a chip
  • added a cohesion tracker for the narrator view
    • this simply tracks the cohesion for the current session
    • the cohesion must be update manually using the plus and minus buttons next to the tracker
  • added new player joining and leaving server events to prevent syncs from occuring
  • added support for the appears property on roles
    • this is used during randomising the board
    • this allows a role to appear as another type and team when viewed by specific teams
    • this is used when a neighbour setup command is encounter
  • added an undo button do the narrator view
    • this button only appears while unsynced from the current session
    • pressing this button will revert the narrators state to just before it was unsynced and will turn syncing back on
  • updated standard procedure module
    • added role setup commands
    • added role reminders
    • updated characteristic abilities and attributes
    • added characteristic reminders
  • renamed "Unkown" state to "Unknown"
  • improved the player indicator styling
    • more text can now appear on the player indicator
    • spaces in the quick label box are now respected in the output shown on the player indicator
  • added character limits to the player details text input boxes for the player view
  • changed the player indicator in the narrator view to see both true and shown attributes if they differ
  • added rudementary vote timer to the vote widget for the narrator view
  • added improved server diagnostic logging
  • fixed role description text from not appearing
  • fixed reminder placement error by changing player and reminder ids from integers to strings
  • fixed crash that occured when a player left the session while another player was looking at their player details
  • fixed reminders from stopping player randomistion while placed
  • fixed crash when starting a dismissal vote without selecting a nominating player
  • fixed crash related to player disconnects

03/03/2024 v0.4.0

  • added first module named "Standard Procedure"
  • improved setup commands
    • added new Neighbour setup command, this command will cause the player to neighbour a specific target
    • added characteristic support for Add, AddStrict, ShowAs, and Neighbour setup commands
  • disallowed dead playesr from voting
  • changed the characteristic and role data format
    • types has been changed from an array to a string, and renamed to type
    • teams has been removed from roles, this is now derived from a roles type at load time

23/02/2024 v0.3.6

  • added reminders for the narrator
    • reminders are tied any role or characistic with an ability
    • reminders can be selected from the character window
  • added reminder dragging functionality
    • reminders can be added to players by selecting reminder, then dragging it onto a player
    • reminders can be dragged between players to rearrange
    • reminders can be dragged off players to remove them
    • in the player details widget reminders can be seen and clicked on for a detailed tooltip

17/02/2024 v0.3.5

  • changed the player indicator for the narrator view to show the true team instead of the shown team
  • added "ShowAs" setup command support
  • added partial support for the neighbour property of setup commands

10/02/2024 v0.3.4


09/02/2024 v0.3.3

  • added partial setup commands support for roles
    • currently supports the quantity and target arguments
    • commands will not work in all situations e.g. if all players have already been given a role
    • commands currently do not take into account already chosen roles for keeping roles unique
    • commands can currently target the following
      • individual role names
      • any role belonging to a team
      • and role that has a certain tag
  • refactored several core functions
  • changed the player indicator colour to reflect the players team for in narrator view
  • added end to end testing

02/02/2024 v0.3.2

  • added sync button to the narrator view
    • the sync button contains two components, button itself, and the toggle to its left
    • the toggle indicates if the narrators changes to players will be synced live to other players
    • when the toggle is off the player can make as much chnages as they want, before finally syncing the changes
    • once off the toggle can only be turned on again by pressing the sync button
    • changing modules or pressing the randomise players button will disable autoSyncing
    • the toggle can also be manually toggled off if the narrator would like to update players without them being synced
  • added new entries to the players view of the character window
    • this window will now display team, attributes, and role setup
  • added team changing functionality
    • the narrators view of the player details widget now includes inputs for both shown and real team values
    • the players view of the player details wiget now inlcudes a team input
    • also in the players view of the same widget, the player state is now shown below the player name
  • improved the randomise players logic
    • the function will now choose exactly one antagonist role, and two detrimental roles

26/01/2023 v0.3.1

  • created strings directory for storing game related data e.g. roles and characteristics
    • created data loading logic so future future data can be added easily
    • organised loading and storage directory to incorporate module functionality
    • currently data is sorted in alphabetical order (with the exception of "Unknown" whish is a special value)
  • added new game data source to player indicators, player details, and character window
  • added new module select button to the character window in the narrator view
    • synced module selection to all connected clients of a session
    • players and narrators can now only select roles and chars from enabled modules
    • the button also shows how many modules are currently selected
  • added server error checking for invalid sessions
  • added randomiser button to character window in the narrator view
    • current functionality will choose a random role and characteristic for all connected clients
    • each role and characteristic can only be chosen once, unless there are less roles or characteristics than connect clients
    • aside from that there is currently no special logic involved, and all choises are complete random
    • as such the narrator may wish to make some changes after randomising
    • this feature is synced and will impact all connect clients immediately
  • added copy button to the session id section of the character window for the narrator
  • updated the character window for players
    • removed the Iframe to the rulebook pdf
    • added locally stored game data text specific to that players role and characteristic
    • removed the team section in the character window
    • slightly reformatted the content
    • added scrollability to the window if the role or characteristic text is too long
  • added input validation to the host and join dialogues, also added some helper text
    • also added keyboard event listeners to the input fields so pressing enter will now active them
  • fixed player order bug
  • fixed logical error in vote adding
  • fixed bug with session id not updating after leaving a session

23/12/2023 v0.3.0

  • added state syncing when players join or leave
  • added host session menu item under options
    • an name will have to be input and submitted first
    • then a new session will be created
    • with the user joining as narrator
    • and the session id shown for other players to join
  • added join session menu item under options
    • a name and session id will be needed before subitting
    • assuming the session exists it will be joined as a player
  • until a session is joined much of the ui will be hidden
  • the debug menu has been removed
  • the board configuration will now adjust to the nuber of players joined in the session
  • the character window now correctly shows the real values of the user
  • added narrator character window which currently only displays the session id
  • updated the hardcoded data to include the rest of the rule document
  • updated the detailed player view to correctly display the real player state

20/12/2023 v0.2.1

  • added websocket server to http backend
  • added websocket client to spa
  • synced the phase changes
  • synced the player attribute changes
  • synced the player voting changes
  • changed shown attributes to secret attributes
  • changed the real attributes to be the values shown to other players and on player indicators
  • added special effect to player indicators to show they are dead
  • after plays place their vote, the vote buttons will become disabled, disallowing them to vote again

12/12/2023 v0.2.0

  • added phase control button for the story teller
  • updated the phase indicator to show which numbered day/night it is
  • added narrator version of the player details display
    • this includes inputs for changing a players real attributes
    • and fields for changing a players shown attributes
    • also includes a button for starting this players dismissal
  • added narrator version of player indicators
    • it will now display the shown player attributes in the player indicator
    • there will be an asterisk "*" next to the attribute if it differs from the real attribute
  • added more hardcoded dummy values for playing around with e.g. more roles
  • added player select modal when dismissing a player
    • this window allows you to select the player nominating player
    • once the begin button is pressed the voting window becomes accessible
  • added narrator version of the voting window
    • this window now shows the player names of those who voted for and against
    • it will also tally the votes for each
    • once the finish button is pressed the voting will end and the window will no longer be accessible until another vote begins
    • for testing purposes currently a player can vote multiple times
  • changed board player ordering to clockwise

09/12/2023 v0.1.3

  • added dummy story teller debug changer

07/12/2023 v0.1.2

  • added nodejs server for serving the SPA
  • synced voting window state with clientside players
  • improve general responsive design
    • all elements sizes have been refactored
    • board element has been made fully responsive
  • added player class
  • added initial server side socket boilerplate

06/12/2023 v0.1.1

  • updated player indicator spacing and text
  • added consistent sizing to the dynamic window
  • added voting window

25/11/2023 v0.1.0

  • changed repo licence to cc-by-nc-sa 4.0
  • added detailed player window
    • this window includes controls for:
    • labels
    • notes
    • roles
    • characteristics
    • statues
    • and a dummy talk button
    • this window also displays the player name and player state
    • this window will remember the entered information for each player
  • updated player indicator buttons

18/11/2023 v0.0.2

  • renamed page title to SWTC
  • resized page components to fit together
  • removed page scroll bars
  • added text dummy text placements for phase, options, character and chat components
  • added iframe of rules to character component

6/11/2023 v0.0.1

  • created main board area with auto sizing player
  • blocked out phase, options, character and chat components
  • set up server and client project hireachy