This log contains changes made to the project. Each entry contains changed made after the last version but before the number was changed. Any changes made after a number change are considered part of the next release. This is regardless if versions are still being released with that version number attached.
If this is a problem, use exact build numbers to track changes. As each build logs the git-hash it was created from to better understand changes made.
Fixed: server side crash caused by sending client side packets in launcher block Fixed: Empty spawn eggs registering as valid explosives Fixed: Rocket not being craftable with engines Fixed: Micro missile warhead recipe not being registered Fixed: NPE while crafting fuel with engine, due to failure to build module instance Added: Gift box explosive Added: Firework blast Disabled: Trigger slot in warhead station
Deprecated: Missile Module Builder - will be replaced by a registery system Reworked: Module creation process - module items create instances instead of builder
Added: icon for medium missile Added: missing explosive icons Added: fragment for swords Added: new fragment renderer Reworked: Ore puller explosive to improve runtime (scans in rows instead of using a pathfinder) Reworked: creative tab handling Removed: Grid crafting of warhead + explosive Fixed: duplication when breaking launcher Fixed: Recipes Fixed: items missing from creative tab Fixed: warhead crafter running in automation mode always Improved: messages for launcher creation Changed: emp size from 1 to 10 (in reflection of VE 10 to 1 change, basically nothing changed :P)
//TODO update change log for older versions