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CVARINFO.txt
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CVARINFO.txt
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server bool cyberaugumented_noenemyannouncements = false;
server int dcy_announcetype = 0;
server bool dcy_intro = true;
server bool sv_allowdash = true;
server bool sv_allowdoublejump = true;
nosave server bool sv_dcy_progressivespawns = true;
server float sv_dcy_progression = 1.500;
server float sv_dashpower = 32;
server int sv_dashpowerup = 8;
server bool dcy_soulcount = true;
server bool dcy_rescount = true;
server int sv_dashcooldown = 35;
server bool sv_effectchoker = false;
user bool cl_allowdashsound = true;
user bool cl_allowdjumpsound = true;
user bool cl_hudshake = true;
user int cl_dashsoundtype = 0;
user int cl_djumpsoundtype = 0;
user int cl_effectdistance = 1000;
user bool cl_dcy_mapname = true;
user bool cl_dcy_hud_level = true;
user bool cl_dcy_alarmsound = true;
user bool cl_dcy_mapinfo = true;
user bool cl_dcy_hudinfo = true;
user bool cl_dcy_hudtime = true;
user bool cl_dcy_hudtotaltime = true;
user bool cl_dcy_position = true;
user bool dcy_readsound = true;
server bool dcy_tracker = true;
server bool dcy_completionist = true;
server bool dcy_audiblebossnotif = true;
server int dcy_liquids = 1;
noarchive nosave server int dcy_intermissioncut = 0;
nosave server bool dcy_ios = true;
nosave server bool dcy_wolfensteinspawns = true;
nosave server bool dcy_keenspawns = true;
nosave server bool dcy_vanillaspawns = false;
server bool dcy_wolfensteincutscene = true;
server bool dcy_humanname = true;
server int dcy_scientificname = 0;
server bool dcy_gibbing = true;
server int dcy_gibtime = 2000;
server bool dcy_smoothmovement = true;
//Replacements
nosave server bool dcy_monsters = true;
nosave server bool dcy_props = true;
nosave server int dcy_zombieman = 1;
nosave server int dcy_shotgunner = 1;
nosave server int dcy_chaingunner = 1;
nosave server int dcy_imp = 1;
nosave server int dcy_soul = 1;
nosave server int dcy_pinky = 1;
nosave server int dcy_spectre = 1;
nosave server int dcy_caco = 1;
nosave server int dcy_pain = 1;
nosave server int dcy_revenant = 1;
nosave server int dcy_fatso = 1;
nosave server int dcy_arachno = 1;
nosave server int dcy_knight = 1;
nosave server int dcy_baron = 1;
nosave server int dcy_vile = 1;
nosave server int dcy_cyber = 1;
nosave server int dcy_mastermind = 1;
nosave server int dcy_nazi = 1;
nosave server int dcy_ios2 = 1;