diff --git a/README.md b/README.md index a84b859..bdefd9e 100644 --- a/README.md +++ b/README.md @@ -4,26 +4,9 @@ [![CodeQL](https://github.com/Bram1903/AntiHealthIndicator/actions/workflows/codeql.yml/badge.svg)](https://github.com/Bram1903/AntiHealthIndicator/actions/workflows/codeql.yml) ![GitHub Release](https://img.shields.io/github/release/Bram1903/AntiHealthIndicator.svg) -## Introduction +## Showcase -Minecraft, by its very nature, sends a wide array of data packets to the player's client, -many of which aren't used in typical gameplay. -Unfortunately, some players take advantage of this extra information to gain an upper hand against others. - -### Gaining an Unfair Advantage - -Players can gain an unfair advantage by accessing details such as the health value of their opponents. -This can help them identify the weakest or the strongest players in a fight. -They can also gain insights into any enchantments on opponents' armor, or how durable their armor is, -further enhancing their advantage. - -### Solving the Issue - -This is where this plugin comes in. -The plugin is designed to prevent these unfair advantages. -It achieves this by modifying these data packets so they no longer reveal this kind of information, -while still keeping the client functioning as normal. -By implementing this plugin, the gameplay can remain fair and true to its intended design. +![Demo](showcase/AntiHealthIndicator.gif) ## Supported Versions