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Update README.md
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Bram1903 authored Feb 5, 2024
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[![CodeQL](https://github.com/Bram1903/AntiHealthIndicator/actions/workflows/codeql.yml/badge.svg)](https://github.com/Bram1903/AntiHealthIndicator/actions/workflows/codeql.yml)
![GitHub Release](https://img.shields.io/github/release/Bram1903/AntiHealthIndicator.svg)

## Introduction
## Showcase

Minecraft, by its very nature, sends a wide array of data packets to the player's client,
many of which aren't used in typical gameplay.
Unfortunately, some players take advantage of this extra information to gain an upper hand against others.

### Gaining an Unfair Advantage

Players can gain an unfair advantage by accessing details such as the health value of their opponents.
This can help them identify the weakest or the strongest players in a fight.
They can also gain insights into any enchantments on opponents' armor, or how durable their armor is,
further enhancing their advantage.

### Solving the Issue

This is where this plugin comes in.
The plugin is designed to prevent these unfair advantages.
It achieves this by modifying these data packets so they no longer reveal this kind of information,
while still keeping the client functioning as normal.
By implementing this plugin, the gameplay can remain fair and true to its intended design.
![Demo](showcase/AntiHealthIndicator.gif)

## Supported Versions

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