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Releases: Borf/BrowEdit3

v3.450

22 Jan 19:54
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Fixed reading maps with invalid lightmap sizes

v3.449

20 Jan 22:27
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Fixed clamping issue with negative intensity lights

v3.448

20 Jan 22:20
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Arrows in height edit mode are now clickable in order of camera distance

v3.447

20 Jan 21:27
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Fixed copy/pasting of invalid texture coordinats (like on
zero-height-walls)

v3.446

18 Jan 12:46
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Made shadowmap size flexible (not 100% sure if the game itself supports
this)

v3.445

17 Jan 16:44
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Made gnd properties configuratble

v3.444

17 Jan 14:05
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Fixed gnds when making a new map

v3.443

15 Jan 17:01
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Fixed github workflow

v3.441

15 Jan 16:39
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Lights can now enable/disable the diffuse dotproduct factor

v3.440

15 Jan 16:15
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Fixed light loading