Releases: Borf/BrowEdit3
Releases · Borf/BrowEdit3
v3.450
Fixed reading maps with invalid lightmap sizes
v3.449
Fixed clamping issue with negative intensity lights
v3.448
Arrows in height edit mode are now clickable in order of camera distance
v3.447
Fixed copy/pasting of invalid texture coordinats (like on
zero-height-walls)
v3.446
Made shadowmap size flexible (not 100% sure if the game itself supports
this)
v3.445
Made gnd properties configuratble
v3.444
Fixed gnds when making a new map
v3.443
Fixed github workflow
v3.441
Lights can now enable/disable the diffuse dotproduct factor
v3.440
Fixed light loading