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Releases: Borf/BrowEdit3

v3.513

10 Dec 17:29
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Added if to setMeshesDirty for invalidly loaded rsms (should fix crash)

v3.512

08 Dec 00:28
1edf5ec
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Removed unused shader variables and warnings.

v3.510

06 Dec 17:01
f08e433
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More fixes for lub rendering.

  • Ignores the alpha value for the lub effect color property (client always reads it as 255).
  • Added the billboard_off property when saving the lub effect file.
  • Parses the zenable property and handles its effect when rendering.
  • Fixed the alpha value increase that made the lub effects not appear, which I introduced previously (my bad).
  • billboards now apply for each particle individually rather than the entire effect.
  • The lub index in the file is now taken into account rather than reading them in a linear fashion.
  • Fixed an issue with lub effect texture paths not being recognized by the client if they have spaces in them.
  • Fixed a light issue with the rsm/gnd shader.
  • Small fix for rsm animation.

v3.508

30 Nov 22:22
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Removed some warnings (need to clean up code later someday)

v3.507

30 Nov 22:20
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Fixed RSM2 animations' behavior.

  • If the tick of the first frame doesn't start at 0, it will now use a default value instead.
  • If the current tick goes past the last frame, the animation will stop.
  • RSM2 animations now always loop around the model->animLen duration rather than the last frame (RSM1 should also do that).
  • The model->animSpeed is now taken into account for the animation shown.

v3.506

30 Nov 22:20
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Fix for sun lighting on maps

  • Adjusted the rotation for the sun light to match the client
  • Changed the gnd shader lightmap/tile color/diffuse order.
  • Changed the rsm shader to support shadeType 0, it's just not affected by the sun light direction
  • Changed the rsm shader formula, removed lightIntensity

v3.505

30 Nov 22:19
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Fixed some issues with rendering the lub effects.

  • Added support for rotate_angle and billboard_off

v3.504

30 Nov 22:18
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Fix crashing on fill select and retangle select on new maps (lightmapIndex -1 causes crash on render assert)

v3.502

25 Nov 22:06
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Added rsm mesh bounding box calculation bug (thanks Tokei)

v3.496

12 Sep 20:56
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Changed project settings so browedit3 compiles again with newer vs2022