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OutputInstancerObject.h
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#ifndef __OutputInstancerObject_h__
#define __OutputInstancerObject_h__
//#include <Maya/MIntArray.h>
#include "OutputObject.h"
class OutputInstancerObject: public OutputObject
{
public:
OutputInstancerObject(
HAPI_NodeId nodeId
);
virtual ~OutputInstancerObject();
MIntArray getInstancedObjIds();
MStringArray getUniqueInstObjNames();
virtual MStatus compute(
const MTime &time,
MDataBlock& data,
MDataHandle& handle,
bool &needToSyncOutputs
);
virtual ObjectType type();
protected:
void update();
MStringArray getAttributeStringData(HAPI_AttributeOwner owner, MString name);
private:
HAPI_NodeInfo mySopNodeInfo;
HAPI_GeoInfo myGeoInfo;
HAPI_PartInfo myPartInfo;
int myLastSopCookCount;
MStringArray myInstancedObjectNames;
MStringArray myUniqueInstObjNames;
MIntArray myInstancedObjectIndices;
MStringArray myHoudiniInstanceAttribute;
MStringArray myHoudiniNameAttribute;
};
#endif