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Releases: Blitzy/unity-radialcontroller

v0.2.2

21 Nov 19:30
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Changes

  • Bug Fixes
    • Fixed UnityEvents on RadialController being null if instanced at runtime.
    • Fixed RadialControllerWindowsBridge.StartServerProcess not being invoked if the RadialController component is instanced at runtime.

v0.2.1

20 Nov 17:21
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Changes

  • Bug Fixes
    • Changed RadialController namespace to Blitzy.UnityRadialController. This fixes the same name conflict between the RadialController namespace and the RadialController class.

v0.2.0

20 Nov 16:09
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Changes

  • Improvements
    • Cleaned up project structure, moved all radial controller library and demo files underneath the RadialController folder.
    • Added Name and Version properties to IRadialControllerPlatormBridge. These are printed to the console when the bridge is created.
    • RadialControllerWindowsBridge server process now runs hidden.
      • Making the server process run hidden by default solves the Unity/Server process focus fighting problem. Running the process hidden, Windows seem to allow the server process to continue capturing the Radial Controller input while Unity still technically has focus.
      • If you want to see the server window while running in the Unity editor, you can set the RadialControllerWindowsBridge.EditorDebug_ShowServerWindow to true.
  • Bug Fixes
    • Reset demo Radial Controller settings to defaults.