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add SpriteOutLine shader

Bli-AIkpushed 1 commit to develop-refactor • 82cb949…5893238 • 
3 hours ago

refactor(GameItem.cs): Add DeleteItem method to handle item deletion …

Bli-AIkpushed 2 commits to develop-refactor • 60e56f8…82cb949 • 
9 hours ago

fix(EventController): Reset overworld typewriter on close event

Bli-AIkpushed 3 commits to develop-refactor • 74ae51d…60e56f8 • 
10 hours ago

fix GameItem and add OnSwitch and add OnEquip

Bli-AIkpushed 1 commit to develop-refactor • 0962cad…74ae51d • 
yesterday

feat(Battle/SelectUIController): Add end battle check and refactor Ex…

Bli-AIkpushed 1 commit to develop-refactor • d0f8194…0962cad • 
yesterday

refactor(Battle): Reorganize SelectUIController and TurnController code

Bli-AIkpushed 2 commits to develop-refactor • 591c37e…d0f8194 • 
yesterday

feat(battle): add YellowBulletController and integrate with TurnContr…

Bli-AIkpushed 1 commit to develop-refactor • cf2ed94…591c37e • 
yesterday

Now you can really kill enemies to end battleeee

Bli-AIkpushed 1 commit to develop-refactor • d370923…cf2ed94 • 
2 days ago

feat(Battle/SelectUIController): Refactor battle end logic and add me…

Bli-AIkpushed 1 commit to develop-refactor • 6f9ef58…d370923 • 
2 days ago

Prepare to end the battle

Bli-AIkpushed 1 commit to develop-refactor • 341d3d8…6f9ef58 • 
2 days ago

refactor(BattlePlayerController): extract jump logic into separate me…

Bli-AIkpushed 3 commits to develop-refactor • a04677f…341d3d8 • 
3 days ago

refactor(BattlePlayerController): Rename PlayerDirEnum to PlayerDirec…

Bli-AIkpushed 1 commit to develop-refactor • 97fd7d6…a04677f • 
3 days ago

feat: kill enemy

Bli-AIkpushed 1 commit to develop-refactor • 2fa2708…97fd7d6 • 
3 days ago

add EnemyTurns

Bli-AIkpushed 1 commit to develop-refactor • cfb08a8…2fa2708 • 
4 days ago

add IEnemy

Bli-AIkpushed 1 commit to develop-refactor • 8bf1099…cfb08a8 • 
4 days ago

fix enemies i18n

Bli-AIkpushed 1 commit to develop-refactor • 1f94d20…8bf1099 • 
5 days ago

fix Options

Bli-AIkpushed 2 commits to develop-refactor • e23ab8a…1f94d20 • 
6 days ago

refactor: Battle Options

Bli-AIkpushed 2 commits to develop-refactor • 5c5aa08…e23ab8a • 
6 days ago

fix NPC prefab

Bli-AIkpushed 1 commit to develop-refactor • 25cc66b…5c5aa08 • 
7 days ago

refactor(TextProcessingService): Improve method clarity and return va…

Bli-AIkpushed 2 commits to develop-refactor • 0f59637…25cc66b • 
7 days ago

refactor(BulletController): Simplify SetBullet method and introduce I…

Bli-AIkpushed 1 commit to develop-refactor • e8fed58…0f59637 • 
7 days ago

refactor Battle

Bli-AIkpushed 1 commit to develop-refactor • 47b0771…e8fed58 • 
7 days ago

refactor: Control

Bli-AIkpushed 2 commits to develop-refactor • 3f59437…47b0771 • 
7 days ago

refactor Service

Bli-AIkpushed 1 commit to develop-refactor • 5184978…3f59437 • 
8 days ago

refactor EventSystem

Bli-AIkpushed 2 commits to develop-refactor • 065149f…5184978 • 
8 days ago

refactor(DynamicTmp): Rename DynamicTMP to DynamicTmp and update refe…

Bli-AIkpushed 1 commit to develop-refactor • a5a63f1…065149f • 
8 days ago

refactor(KeyBindings.cs): Introduce constants for key binding strings…

Bli-AIkpushed 2 commits to develop-refactor • d9a5c03…a5a63f1 • 
8 days ago

refactor(RenameController): Improve code structure and readability Sp…

Bli-AIkpushed 1 commit to develop-refactor • 78f6f07…d9a5c03 • 
8 days ago

Update StartController.cs

Bli-AIkpushed 1 commit to develop-refactor • 722d882…78f6f07 • 
9 days ago

refactor(MenuController): simplify and modularize update logic into s…

Bli-AIkpushed 1 commit to develop-refactor • bc4d1ad…722d882 • 
9 days ago