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bot.py
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import time
import discord
from discord.ext import commands
from servers import SteamServerBrowser
STEAM_APPID = '70'
STEAM_API_KEY = '...'
DISCORD_TOKEN = '...'
FREQUENCY = int(30)
class SteamGameServerView(discord.ui.View):
def __init__(self, ctx=None):
super().__init__(timeout=None)
self.ctx = ctx
self.messages = {}
self.lastInteractionTime = None
self.serverBrowser = SteamServerBrowser(STEAM_API_KEY, STEAM_APPID)
async def sendMessage(self, server):
if self.ctx is None:
return
if server.address in self.messages: # Edit if the address already was listed
await self.messages[server.address].edit(content=str(server), suppress=True)
else: # Add new entry
self.messages[server.address] = await self.ctx.send(content=str(server), suppress_embeds=True)
async def removeMessage(self, address):
entry = self.messages.get(address, None)
if entry is None:
return
await entry.delete()
del self.messages[address]
async def clearMessages(self):
for _, v in self.messages.items():
await v.delete()
self.messages = {}
@discord.ui.button(label='Refresh', style=discord.ButtonStyle.green, custom_id='persistence:refresh')
async def refresh(self, interaction: discord.Interaction, button: discord.ui.Button):
await interaction.response.defer() # We do not respond with an actual message
currentTime = int(time.time()) # Simple "rate" limit
if self.lastInteractionTime and (currentTime < (self.lastInteractionTime + FREQUENCY)):
return
self.lastInteractionTime = currentTime
items = self.serverBrowser.get()
if len(items) == 0:
await self.clearMessages() # No more servers to show, clear all listing messages
return
keys = set([server.address for server in items])
for messageToRemove in [k for k, _ in self.messages.items() if k not in keys]:
await self.removeMessage(messageToRemove) # Remove dead/stale servers, if any
for server in items:
await self.sendMessage(server) # Send/Edit server listing message
class SteamGameServerBot(commands.Bot):
def __init__(self):
intents = discord.Intents.default()
intents.message_content = True
super().__init__(command_prefix='/', intents=intents)
async def setup_hook(self):
self.add_view(SteamGameServerView())
async def on_ready(self):
print(f'Logged in as {self.user} (ID: {self.user.id})')
print('------')
BOT = SteamGameServerBot()
@BOT.command()
@commands.is_owner()
async def servers(ctx: commands.Context):
await ctx.send("MS:R Server List", view=SteamGameServerView(ctx))
BOT.run(DISCORD_TOKEN)