A brick breaker game with a physical motion-controlled paddle, haptic feedback, and custom map creation.
For our report, we typeset a LaTeX document detailing every aspect of the project, including: implementation details, schematics and diagrams, future goals, and challenges faced. The report PDF is publicly available to read.
For our presentation, we produced a video linked here.
There are 2 main repositories in this project:
- the repository for game graphics and map creation, and
- the repository for the paddle. Additionally, there are other repositories with demo code that we used to test and prototype our project.
This project was presented as our SE101 (introduction to software engineering principles) project in December 2022.