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Food Cart
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  - rscadd: "Adds a new food cart to the kitchen."
  - bugfix: "Fixes grill and oven to play their loop sounds only when turned on."
  - bugfix: "Fixes update_icon() of grill and oven so they actually look turned on when turned on."
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alsoandanswer committed Mar 2, 2025
1 parent a217abf commit d1f8dd8
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Showing 11 changed files with 240 additions and 16 deletions.
1 change: 1 addition & 0 deletions aurorastation.dme
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Expand Up @@ -2069,6 +2069,7 @@
#include "code\modules\cooking\plasticbag.dm"
#include "code\modules\cooking\plates.dm"
#include "code\modules\cooking\trays.dm"
#include "code\modules\cooking\machinery\foodcart.dm"
#include "code\modules\cooking\machinery\gibber.dm"
#include "code\modules\cooking\machinery\icecream.dm"
#include "code\modules\cooking\machinery\smartfridge.dm"
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8 changes: 8 additions & 0 deletions code/game/objects/effects/misc.dm
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Expand Up @@ -38,6 +38,14 @@
/proc/shadow(atom/movable/target)
new /atom/movable/afterimage(get_turf(target), target)

/obj/effect/temp_visual/cart_space
icon_state = "launchpad_launch"
duration = 2 SECONDS

/obj/effect/temp_visual/cart_space/bad
icon_state = "launchpad_pull"
duration = 2 SECONDS

/obj/effect/constructing_effect
icon = 'icons/effects/effects_rfd.dmi'
icon_state = ""
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16 changes: 12 additions & 4 deletions code/modules/cooking/machinery/cooking_machines/grill.dm
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Expand Up @@ -36,7 +36,7 @@

/obj/machinery/appliance/cooker/grill/Initialize()
. = ..()
grill_loop = new(src, FALSE)
grill_loop = new(src)

/obj/machinery/appliance/cooker/grill/Destroy()
QDEL_NULL(grill_loop)
Expand Down Expand Up @@ -64,16 +64,22 @@
return CI
return FALSE

/obj/machinery/appliance/cooker/grill/proc/update_grilling_audio()
if(!grill_loop)
return
if(use_power)
grill_loop.start()
else
grill_loop.stop()

/obj/machinery/appliance/cooker/grill/update_icon()
. = ..()
ClearOverlays()
update_grilling_audio()
if(!stat)
icon_state = on_icon
else
icon_state = off_icon
grill_loop?.stop()
if(length(cooking_objs))
grill_loop.start()
var/datum/cooking_item/CI = cooking_objs[1]
var/obj/item/reagent_containers/cooking_container/grill_grate/G = CI.container
if(G)
Expand Down Expand Up @@ -103,3 +109,5 @@
food.transform = M
AddOverlays(food)
counter++
..()

22 changes: 13 additions & 9 deletions code/modules/cooking/machinery/cooking_machines/oven.dm
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Expand Up @@ -50,15 +50,20 @@
. = ..()

/obj/machinery/appliance/cooker/oven/update_icon()
if (!open)
ClearOverlays()
update_baking_audio()
if(!open)
icon_state = "ovenclosed"
if(!stat)
var/image/ovenclosed_on = image('icons/obj/machinery/cooking_machines.dmi', "ovenclosed_on")
ovenclosed_on.plane = EFFECTS_ABOVE_LIGHTING_PLANE
AddOverlays(ovenclosed_on)
else
icon_state = "ovenopen"
ClearOverlays()
if (!stat)
var/image/glow = image('icons/obj/machinery/cooking_machines.dmi', "oven_on")
glow.plane = EFFECTS_ABOVE_LIGHTING_PLANE
AddOverlays(glow)
if(!stat)
var/image/ovenopen_on = image('icons/obj/machinery/cooking_machines.dmi', "ovenopen_on")
ovenopen_on.plane = EFFECTS_ABOVE_LIGHTING_PLANE
AddOverlays(ovenopen_on)
..()

/obj/machinery/appliance/cooker/oven/AltClick(var/mob/user)
Expand All @@ -83,13 +88,12 @@
else
playsound(src, 'sound/machines/oven/oven_open.ogg', 75, TRUE)
update_icon()
update_baking_audio()


/obj/machinery/appliance/cooker/oven/proc/update_baking_audio()
if(!oven_loop)
return
var/obj/item/reagent_containers/cooking_container/C
if(!open && C?.contents.len)
if(use_power)
oven_loop.start()
else
oven_loop.stop()
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142 changes: 142 additions & 0 deletions code/modules/cooking/machinery/foodcart.dm
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@@ -0,0 +1,142 @@
/obj/machinery/food_cart
name = "food cart"
desc = "A compact unpackable mobile cooking stand. Wow! When unpacked, it reminds you of those greasy gamer setups some people on NTNet have."
icon = 'icons/obj/machinery/cooking_machines.dmi'
icon_state = "foodcart"
density = TRUE
anchored = FALSE
stat = POWEROFF
use_power = POWER_USE_OFF
req_access = list(ACCESS_KITCHEN)
var/unpacked = FALSE
var/obj/machinery/appliance/cooker/grill/cart_griddle
var/obj/machinery/smartfridge/foodheater/cart_smartfridge
var/obj/structure/table/reinforced/cart_table
var/obj/effect/food_cart_stand/cart_tent
var/list/packed_things

/obj/machinery/food_cart/Initialize(mapload)
. = ..()
cart_griddle = new(src)
cart_smartfridge = new(src)
cart_table = new(src)
cart_tent = new(src)
packed_things = list(cart_table, cart_smartfridge, cart_tent, cart_griddle) //middle, left, left, right
RegisterSignal(cart_griddle, COMSIG_QDELETING, PROC_REF(lost_part))
RegisterSignal(cart_smartfridge, COMSIG_QDELETING, PROC_REF(lost_part))
RegisterSignal(cart_table, COMSIG_QDELETING, PROC_REF(lost_part))
RegisterSignal(cart_tent, COMSIG_QDELETING, PROC_REF(lost_part))

/obj/machinery/food_cart/Destroy()
if(cart_griddle)
QDEL_NULL(cart_griddle)
if(cart_smartfridge)
QDEL_NULL(cart_smartfridge)
if(cart_table)
QDEL_NULL(cart_table)
if(cart_tent)
QDEL_NULL(cart_tent)
packed_things.Cut()
return ..()

/obj/machinery/food_cart/examine(mob/user, distance, is_adjacent, infix, suffix, show_extended)
. = ..()
if(!(stat & BROKEN))
if(cart_griddle.stat & BROKEN)
. += SPAN_WARNING("The stand's <b>griddle</b> is completely broken!")
else
. += SPAN_NOTICE("The stand's <b>griddle</b> is intact.")
. += SPAN_NOTICE("The stand's <b>fridge</b> seems fine.") //weirdly enough, these fridges don't break
. += SPAN_NOTICE("The stand's <b>table</b> seems fine.")

/obj/machinery/food_cart/proc/pack_up()
if(!unpacked)
return
visible_message(SPAN_NOTICE("[src] retracts all of it's unpacked components."))
for(var/o in packed_things)
var/obj/object = o
UnregisterSignal(object, COMSIG_MOVABLE_MOVED)
object.forceMove(src)
if(!(cart_griddle.stat & BROKEN))
cart_griddle.stat = POWEROFF
anchored = FALSE
unpacked = FALSE

/obj/machinery/food_cart/proc/unpack(mob/user)
if(unpacked)
return
if(!check_setup_place())
to_chat(user, SPAN_WARNING("There isn't enough room to unpack here! Bad spaces were marked in red."))
return
visible_message(SPAN_NOTICE("[src] expands into a full stand."))
anchored = TRUE
if(!(cart_griddle.stat & BROKEN))
cart_griddle.stat = POWEROFF
var/iteration = 1
var/turf/grabbed_turf = get_step(get_turf(src), EAST)
for(var/angle in list(0, -45, -45, 45))
var/turf/T = get_step(grabbed_turf, turn(SOUTH, angle))
var/obj/thing = packed_things[iteration]
thing.forceMove(T)
RegisterSignal(thing, COMSIG_MOVABLE_MOVED, PROC_REF(lost_part))
iteration++
unpacked = TRUE

/obj/machinery/food_cart/attack_hand(mob/living/user, list/modifiers)
. = ..()
if(stat & BROKEN)
to_chat(user, SPAN_WARNING("[src] is completely busted."))
return
var/obj/item/card/id/id_card = user.GetIdCard()
if(!check_access(id_card))
playsound(src, 'sound/machines/buzz-sigh.ogg', 30, TRUE)
return
to_chat(user, SPAN_NOTICE("You attempt to [unpacked ? "pack up" :"unpack"] [src]..."))
if(!do_after(user, 5 SECONDS, src))
to_chat(user, SPAN_WARNING("Your [unpacked ? "" :"un"]packing of [src] was interrupted!"))
return
if(unpacked)
pack_up()
else
unpack(user)

/obj/machinery/food_cart/proc/check_setup_place()
var/has_space = TRUE
var/turf/grabbed_turf = get_step(get_turf(src), EAST)
for(var/angle in list(0, -45, 45))
var/turf/T = get_step(grabbed_turf, turn(SOUTH, angle))
if(T && !T.density)
new /obj/effect/temp_visual/cart_space(T)
else
has_space = FALSE
new /obj/effect/temp_visual/cart_space/bad(T)
return has_space

/obj/machinery/food_cart/proc/lost_part(atom/movable/source, force)
SIGNAL_HANDLER

//okay, so it's deleting the fridge or griddle which are more important. We're gonna break the machine then
UnregisterSignal(cart_griddle, list(COMSIG_QDELETING, COMSIG_MOVABLE_MOVED))
UnregisterSignal(cart_smartfridge, list(COMSIG_QDELETING, COMSIG_MOVABLE_MOVED))
UnregisterSignal(cart_table, list(COMSIG_QDELETING, COMSIG_MOVABLE_MOVED))
UnregisterSignal(cart_tent, list(COMSIG_QDELETING, COMSIG_MOVABLE_MOVED))
Destroy()

/obj/machinery/food_cart/Destroy()
. = ..()
pack_up()
if(!QDELETED(cart_griddle))
QDEL_NULL(cart_griddle)
if(!QDELETED(cart_smartfridge))
QDEL_NULL(cart_smartfridge)
if(!QDELETED(cart_table))
QDEL_NULL(cart_table)
if(!QDELETED(cart_tent))
QDEL_NULL(cart_tent)

/obj/effect/food_cart_stand
name = "food cart tent"
desc = "Something to battle the sun, for there are no breaks for the burger flippers."
icon = 'icons/obj/fluff/3x3.dmi'
icon_state = "stand"
layer = ABOVE_HUMAN_LAYER //big mobs will still go over the tent, this is fine and cool
6 changes: 3 additions & 3 deletions code/modules/cooking/machinery/icecream.dm
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Expand Up @@ -11,11 +11,11 @@

/obj/machinery/icecream_vat
name = "icecream vat"
desc = "Ding-aling ding dong. Get your SCC-approved ice cream!"
desc = "Ding-aling ding dong. Get your corporate-approved ice cream!"
icon = 'icons/obj/machinery/cooking_machines.dmi'
icon_state = "icecream_vat"
density = 1
anchored = 0
density = TRUE
anchored = FALSE
use_power = POWER_USE_OFF
atom_flags = ATOM_FLAG_OPEN_CONTAINER | ATOM_FLAG_NO_REACT

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60 changes: 60 additions & 0 deletions html/changelogs/wezzy_BurgahCart.yml
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################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# - (fixes bugs)
# wip
# - (work in progress)
# qol
# - (quality of life)
# soundadd
# - (adds a sound)
# sounddel
# - (removes a sound)
# rscadd
# - (adds a feature)
# rscdel
# - (removes a feature)
# imageadd
# - (adds an image or sprite)
# imagedel
# - (removes an image or sprite)
# spellcheck
# - (fixes spelling or grammar)
# experiment
# - (experimental change)
# balance
# - (balance changes)
# code_imp
# - (misc internal code change)
# refactor
# - (refactors code)
# config
# - (makes a change to the config files)
# admin
# - (makes changes to administrator tools)
# server
# - (miscellaneous changes to server)
#################################

# Your name.
author: Wowzewow (Wezzy)

# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True

# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, this gets changed to [] after reading. Just remove the brackets when you add new shit.
# Please surround your changes in double quotes ("). It works without them, but if you use certain characters it screws up compiling. The quotes will not show up in the changelog.
changes:
- rscadd: "Adds a new food cart to the kitchen."
- bugfix: "Fixes grill and oven to play their loop sounds only when turned on."
- bugfix: "Fixes update_icon() of grill and oven so they actually look turned on when turned on."
Binary file modified icons/effects/effects.dmi
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Binary file added icons/obj/fluff/3x3.dmi
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Binary file modified icons/obj/machinery/cooking_machines.dmi
Binary file not shown.
1 change: 1 addition & 0 deletions maps/sccv_horizon/sccv_horizon.dmm
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Expand Up @@ -48512,6 +48512,7 @@
name = "sink";
pixel_x = -21
},
/obj/machinery/food_cart,
/turf/simulated/floor/tiled/freezer{
name = "cooled tiles";
temperature = 253.15
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