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Project.xml
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<?xml version="1.0" encoding="utf-8"?>
<project>
<!-- _________________________ Application Settings _________________________ -->
<app title="Friday Night Funkin' Assorion Engine" file="AssorionEngine" packageName="com.candicejoe.assorion" main="Main" version="1.5.0" company="Assorion" />
<set name="APP_ID" value="0x0100f6c013bbc000" />
<app preloader="flixel.system.FlxPreloader" />
<set name="SWF_VERSION" value="11.8" />
<!-- ____________________________ Window Settings ___________________________ -->
<!--These window settings apply to all targets-->
<window width="1280" height="720" background="#000000" hardware="true" vsync="false" />
<window if="html5" resizable="true" />
<window if="desktop" orientation="landscape" fullscreen="false" resizable="true" vsync="false"/>
<!-- _____________________________ Path Settings ____________________________ -->
<set name="BUILD_DIR" value="export/debug" if="debug" />
<set name="BUILD_DIR" value="export/release" unless="debug" />
<!-- Flixelsrc has the faster camera frontend. If it's causing issues then comment it out. -->
<classpath name="flixelsrc"/>
<classpath name="source"/>
<assets path="assets" exclude="*.mp3|*.mdp" unless="web"/>
<assets path="assets" exclude="*.ogg|*.mdp" if="web"/>
<assets path="embedded" rename="assets" embed="true"/>
<assets path="art/Assorion.txt" rename="cool text file.txt"/>
<assets path="CHANGELOG.md"/>
<!-- _______________________________ Libraries ______________________________ -->
<haxelib name="flixel" />
<haxelib name="flixel-addons" />
<haxelib name="flixel-ui" />
<haxedev set='webgl' />
<haxedef name="FLX_NO_FOCUS_LOST_SCREEN" />
<haxedef name="FLX_NO_DEBUG" unless="debug" />
<!--Enable this for Nape release builds for a serious peformance improvement-->
<haxedef name="NAPE_RELEASE_BUILD" unless="debug" />
<!-- These are helpful for debugging but please disable these on release builds
Also if you get a compiler error from enabling / disabling -
delete the export/release/(your os)/obj folder -->
<haxedef name="HXCPP_CHECK_POINTER" if="debug"/>
<haxedef name="HXCPP_STACK_LINE" if="debug"/>
<haxedef name="no-debug" unless="debug"/>
<!-- Have to admit, took this from psych engine. I didn't really know how to get icons working on linux -->
<assets path="art/icon.png" rename="assets/images/icon.png" if="linux"/>
<icon path="art/icon.png" />
</project>