Releases: AscensionGameDev/Intersect-Engine
Releases · AscensionGameDev/Intersect-Engine
0.8.0-beta.309
Full Changelog: v0.8.0-beta.307...v0.8.0-beta.309
0.8.0-beta.308
Full Changelog: v0.8.0-beta.306...v0.8.0-beta.308
0.8.0-beta.307
Full Changelog: v0.8.0-beta.306...v0.8.0-beta.307
0.8.0-beta.306
Full Changelog: v0.8.0-beta.305...v0.8.0-beta.306
0.8.0-beta.305
Full Changelog: v0.8.0-beta.303...v0.8.0-beta.305
0.8.0-beta.303
What's Changed
Full Changelog: v0.8.0-beta.302...v0.8.0-beta.303
0.8.0-beta.302
What's Changed
- fix: some npc behaviors by @WeylonSantana in #2474
Full Changelog: v0.8.0-beta.301...v0.8.0-beta.302
0.8.0-beta.301
What's Changed
Full Changelog: v0.8.0-beta.300...v0.8.0-beta.301
0.8.0-beta.300
Full Changelog: v0.8.0-beta.299...v0.8.0-beta.300
0.8.0-beta.299
What's Changed
- enhancement: Add target context menu item by @TimtyG in #2465
- fix(2469): hide escape menu if it's open when trying to toggle simplified menu by @lodicolo in #2471
- fix(2468): treat TargetContextMenu as one of the windows that should be closed by @lodicolo in #2472
- fix: can't put an enumerable inside of a pending queryable by @lodicolo in #2473
- chore: add more annotations to routes and sort some files by @WeylonSantana in #2467
Full Changelog: v0.8.0-beta.291...v0.8.0-beta.299