Releases: AscensionGameDev/Intersect-Engine
Releases · AscensionGameDev/Intersect-Engine
0.8.0-beta.339
Full Changelog: v0.8.0-beta.338...v0.8.0-beta.339
0.8.0-beta.338
Full Changelog: v0.8.0-beta.337...v0.8.0-beta.338
0.8.0-beta.337
Full Changelog: v0.8.0-beta.336...v0.8.0-beta.337
0.8.0-beta.336
What's Changed
Full Changelog: v0.8.0-beta.335...v0.8.0-beta.336
0.8.0-beta.335
What's Changed
- chore/fix/feat: change GameBorderStyle into an enum, maked Seamed have effect at high resolution by @lodicolo in #2507
Full Changelog: v0.8.0-beta.334...v0.8.0-beta.335
0.8.0-beta.334
What's Changed
- fix: partially undo the change I made 4 hours ago, GameBorderStyle 2 should be no camera holds (all false), instead of all true by @lodicolo in #2506
Full Changelog: v0.8.0-beta.333...v0.8.0-beta.334
0.8.0-beta.333
What's Changed
- fix(743): Reset player after warping to new map to prevent getting hit by a new effect while mid-respawn by @lodicolo in #2505
Full Changelog: v0.8.0-beta.332...v0.8.0-beta.333
0.8.0-beta.332
What's Changed
- fix(2120): send animation source information and use it to cancel spell cast animations by @lodicolo in #2504
Full Changelog: v0.8.0-beta.331...v0.8.0-beta.332
0.8.0-beta.331
Full Changelog: v0.8.0-beta.330...v0.8.0-beta.331
0.8.0-beta.330
What's Changed
Full Changelog: v0.8.0-beta.329...v0.8.0-beta.330