Event Conditions: Player/NPC has Status Effect... #1731
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? ... Also, status induced events... that's a really bad a idea unless you want to fry your server up in fire.
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Would be nice to be able to see if an NPC or a player has a specific status effect(blind, sleep, snare, etc), this could pave way for more event-based features like:
Diseases(vampires/werewolves anyone?)
more intricate spells(soul trap? hehe :D)
unique quests(kinda like Pyrite's questline in Skyrim)
hospitals where they only heal you IF your afflicted(cant waste those precious tax coins lol)
and probably more I'm not thinking of.
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