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Is your feature request related to a problem? Please describe.
When in some event command that allows you to bring up a map and click a co-ordinate, i.e warp or spawn NPC, it would be nice if we didn't display room darkness on the tile selector that comes up. It's unnecessary and can make it impossible to use properly if you have a room with a darkness of zero.
Describe the solution you'd like
Do not display the darkness layer on maps within the tile selector, or at least listen to the user's current View preferences.
enhancementMinor feature addition or quality of life change
1 participant
Converted from issue
This discussion was converted from issue #1058 on September 25, 2022 01:54.
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Is your feature request related to a problem? Please describe.
When in some event command that allows you to bring up a map and click a co-ordinate, i.e warp or spawn NPC, it would be nice if we didn't display room darkness on the tile selector that comes up. It's unnecessary and can make it impossible to use properly if you have a room with a darkness of zero.
Describe the solution you'd like
Do not display the darkness layer on maps within the tile selector, or at least listen to the user's current View preferences.
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