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I'm all for it! if there was a way to do it dynamically. But I would like to add that this should be for b8 only |
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Is your feature request related to a problem? Please describe.
I'm reaching the point where my mapping speeds and developing speeds are throttled by a lack of organization in my project.
I try to keep everything as organized as possible with tilesets and other assets starting with "indoors_tilesettype_etc,etc"but there is only so much I can do.
Describe the solution you'd like
Allow the Intersect Engine to recognize sub-folders inside of the resource folders and categorize them when selecting tiles, sprites, items, paperdolls etc.
Image Context
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Categorizing your tilesets into sub-folders would look something like this in the tilesets folder.
You would then be able to select the category and then select the tileset inside that category like this.
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(just imagine the category box is at the top though)
Alternative Workarounds
Say the idea above doesn't work for some people, perhaps instead of creating sub-folders yourself in your resource folders just naming your tilesets in a certain way would do it for you.
Like this:
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(Of course make this a optional feature via config as it could conflict with existing projects)
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