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bumping for 1.27.0, removing dead code
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Aryetis committed Dec 17, 2022
1 parent 80c6fb2 commit 82cba2d
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Showing 4 changed files with 5 additions and 30 deletions.
5 changes: 0 additions & 5 deletions FasterScroll/FasterScroll.csproj
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Expand Up @@ -71,11 +71,6 @@
<HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\Main.dll</HintPath>
<SpecificVersion>False</SpecificVersion>
</Reference>
<Reference Include="RumbleMod">
<HintPath>$(BeatSaberDir)\Plugins\RumbleMod.dll</HintPath>
<Private>False</Private>
<SpecificVersion>False</SpecificVersion>
</Reference>
<Reference Include="System" />
<Reference Include="System.Data">
<HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\System.Data.dll</HintPath>
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20 changes: 0 additions & 20 deletions FasterScroll/FasterScrollController.cs
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Expand Up @@ -5,7 +5,6 @@
using VRUIControls;
using System.Linq;
using Libraries.HM.HMLib.VR;
using RumbleMod;

#if DEBUG_FASTERSCROLL
using System.Collections;
Expand Down Expand Up @@ -35,24 +34,6 @@ public enum RumbleModeEnum
public static bool NalunaRumbleModeDetected => IPA.Loader.PluginManager.EnabledPlugins.Any(x => x.Id == "RumbleMod");
public static float StockRumbleStrength { get; set; }

/* public static float StockRumbleStrength
{
get
{
if (NalunaRumbleModeDetected)
return GetNalunaRumbleModStrengthUI();
else if (m_fVanillaStockRumbleStrength.HasValue)
return m_fVanillaStockRumbleStrength.Value;
else
{
Plugin.Log?.Warn("StockRumbleStrength hasn't been initialized properly");
return 1.0f;
}
}
set { }
}*/


/******************************
* Basic Unity Stuff *
******************************/
Expand Down Expand Up @@ -211,7 +192,6 @@ private static void SetHapticFeedbackController()
private static float m_fStockScrollSpeed;

private static HapticFeedbackController m_oHaptic;
//private static float m_fVanillaStockRumbleStrength; // stock value : 1.0f (will be set ONCE at launch)
private static float m_fRumbleStrength;

/******************************
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6 changes: 3 additions & 3 deletions FasterScroll/Properties/AssemblyInfo.cs
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Expand Up @@ -10,7 +10,7 @@
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("FasterScroll")]
[assembly: AssemblyCopyright("Copyright © 2021")]
[assembly: AssemblyCopyright("Copyright © 2022")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

Expand All @@ -32,5 +32,5 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.8")]
[assembly: AssemblyFileVersion("1.0.8")]
[assembly: AssemblyVersion("1.0.9")]
[assembly: AssemblyFileVersion("1.0.9")]
4 changes: 2 additions & 2 deletions FasterScroll/manifest.json
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Expand Up @@ -3,9 +3,9 @@
"id": "FasterScroll",
"name": "FasterScroll",
"author": "Aryetis",
"version": "1.0.8",
"version": "1.0.9",
"description": "Increase SongList scrolling's speed to your own taste, change its acceleration curve, tweak its rumble effects",
"gameVersion": "1.24.1",
"gameVersion": "1.27.0",
"dependsOn": {
"BeatSaberMarkupLanguage": "^1.6.8",
"BSIPA": "^4.2.2"
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