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Merge commit with read.me changes.
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Artanisx committed Aug 2, 2022
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13 changes: 12 additions & 1 deletion README.md
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# Alien Survivors
A godot prototype to learn the engine.
![Alien Survivor v0.8-alpha Linux screenshot](/img/as_v08_linux.jpg)
![Alien Survivor v0.92-alpha Main Menu](/img/AlienSurvivors_v092_mainmenu.png)
![Alien Survivor v0.92-alpha Game screenshot](/img/AlienSurvivors_v092_Game.jpg)

## Goal of the game
Survive as long as you can, killing enemies and powering yourself up and selecting the upgrades you choose.
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Laser sprite is from [Kids Can Code](https://kidscancode.org)

Shaders for the Main Menu and Game are from [Godot Shaders](https://godotshaders.com/), specifically from [gerardogc2378](https://godotshaders.com/author/gerardogc2378/) and [flytrap](https://godotshaders.com/author/flytrap/) respectively.

Main Menu text elements are created by me with [Krita](https://krita.org/en/).

Font used in the Main Menu is [Ethnocentric Font](https://www.dafont.com/ethnocentric.font)

Font used by in game elements is [Droid Sans](https://fonts.adobe.com/fonts/droid-sans)

SFX are created by me with [Bfxr](https://www.bfxr.net/).

Background Music is "Homeroad" from [Kai Engel](https://freemusicarchive.org/music/Kai_Engel/Satin_1564/Kai_Engel_-_Satin_-_09_Homeroad/)
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[Godot Git Plugin](https://github.com/godotengine/godot-git-plugin/releases)

[Krita](https://krita.org/en/)

**REFERENCES**

[Godot Docs](https://docs.godotengine.org/en/stable/)
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