Skip to content

Latest commit

 

History

History
42 lines (25 loc) · 1.68 KB

README.md

File metadata and controls

42 lines (25 loc) · 1.68 KB

Flappy bird

This project is my first solo project (after my first year at College) and the goal (which I've achieved) was to finish it in four days, the project consists in a reproduction of the game Flappy Bird.

Installation

  1. Download the last zip document in the github release page.
  2. Inside the zip search and open the exe, you will be able to play the game now.
  3. Enjoy it!

Usage

This game is played using these keys in the keyboard:

  • Spacebar: to jump and to click the clickable buttons in the menus.

  • Return (or Enter): to pause and unpause the game.

  • Escape: to exit the game.

History

Release history:

-Flappy Bird, v1.0: Final version of the game, you can play and pause the game as in the original one. However, the buttons share and score in the different menus are not available for two reasons: the first one is that I don't have knowledge on how to link a website in my game, the second reason is that I haven't been able to see the interface that appears when you click the score button (all the places where I've played that button was unusable) so I decided to not use that button.

Credits

Arnau Falgueras Garcia de Atocha

All the sprites and sounds are from The VG Resource (https://www.vg-resource.com/).

License

SDL 2.0 is distributed under the zlib license. This license allows you to use SDL freely in any software. Along the SDL 2.0 license you will be ablo to use de SDL_mixer 2.0 library and the SDL_image.

Here is the documentation of the following libraries: -SDL_mixer 2.0: https://www.libsdl.org/projects/SDL_mixer/ -SDL_image: https://www.libsdl.org/projects/SDL_image/docs/index.html