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v0.7.8.3

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@armazac armazac released this 21 May 06:28
· 99 commits to master since this release

QOL Update 1

Features:

  • Complete ACE Arsenal integration: Walk up to any ammobox and use the new "Open Arsenal" option via scroll menu or ACE interact. If the ammobox is at a warehouse then you will get access to all items in the warehouse. AI recruits in your group can also open the arsenal with a new "Open Arsenal" order.
  • Customizable Recruits and Squads: When you recruit at a training camp or barracks you will see a new button to "Edit" the loadout for that unit. Available only to generals, the Arsenal will open with all items in the warehouse to let you design their exact loadout. These loadouts will also be saved in the "Default Loadouts" section of the Arsenal for all players to use if they need to. Squads will use these loadouts as well.
  • Customizable Police: At a police station there is a new "Edit Loadout" button to change the police loadout using the arsenal as well
  • NATO Weapon Mod Integration: NATO will now use a wider variety of weapons, including any BLUFOR weapons detected in the Arma config (this includes RHS)

Bugfixes:

  • "Transfer Legit" was still broken
  • QRF Helicopters should do less hovering around doing nothing, and return home when ordered
  • Doing the tutorials would fill player data with a lot of extraneous strings, possibly causing the "character progress bug"
  • Tried to reduce the occurrence of NATO spawning inside rocks
  • Tried to reduce the occurrence of exploding when fast travelling in a vehicle
  • Removed a lot of rpt spam

Tweaks:

  • Chance for detected BLUFOR vehicles from mods (including RHS) to spawn at NATO bases (requires new save)
  • Fast travel rules are now selectable at game start, existing saves can be altered with server setVariable ["OT_fastTravelRules",0,true] to remove all rules (1 = no weapons, 2 = full restriction)
  • Tooltips added to new game menu, hover your mouse for basic explanations

Known Issues:

  • The Map still seems to hang/crash Arma 3 randomly, will look into this more next update. Waiting to open the map for about 30 seconds after you load in seems to help (including fast travelling)
  • Some Gendarm might still be spawning without weapons