Skip to content

12/23/2024 Christmas Update

Latest
Compare
Choose a tag to compare
@AutumnThyme AutumnThyme released this 23 Dec 14:27
· 3 commits to main since this release

Features:

  • TS rework: more skilled and anime accurate.
    • Range and speed now scale with player speed
    • Becomes embedded when hitting a surface or titan, and must be manually detonated when embedded. Will fizzle out if not detonated.
    • If detonated very soon after it embeds (critical time window), will have a critical explosion that is bigger and has a wider kill angle.
    • If detonated outside critical time window, will have a normal explosion that is smaller and has a more restrictive kill angle
    • If detonated mid-air or auto-detonated due to range, will only stun the titan.
    • Will auto-detonate upon embedding if the TS traveled distance is too short.
  • Map editor auto-saving
  • Spectate player titans
  • PT/shifter jump changes, and maintain some velocity when attacking
  • PT can throw human after grabbing
  • New hairs and hats in character editor
  • New map editor objects, decor, and fx
  • New Christmas mission map
  • Original camera deadzone/speed setting options
  • More name display UI options
  • Stock/ground physics fixes
  • Custom logic bug-fixes and new fields/methods (see docs: https://aottg2.gitbook.io/custom-maps)