A custom houdini SOP, point deformer based on capturing primitive position(s) from second/third geometry streams, provides more accurate lookup position(s).
- Required:
- C++ compiler:
- gcc
- Xcode
- Microsoft Visual Studio
- CMake
- SideFX Houdini
- C++ compiler:
You can download source code archives from GitHub or use git
to clone the repository.
> git clone https://github.com/Amir-Ashkezari/Houdini-PointDeformByPrim
Copy and paste "help" folder in the houdini preferences folder.
Default paths of preferences folder:
- linux: /home/username/houdini*.*
- mac: /Users/username/Library/Preferences/houdini/.
- windows: C:\Users\username\Documents\houdini*.*
If you found any bugs or issues, leave a comment on the "Issues" tab