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I encountered a strange error when trying to host a game for multiple players, one running the MAC version of FG Classic.
The MAC user couldn't achieve any connection attempt to the game. Here are some details:
The issue is not related to any network trouble, this player is able to connect to other games.
I see the message in the chat indicating he is connected to the the game. On his side, he starts to load the resources. Once done, its FG just crashes and closes.
We tried to load a game with the the CoreRPG ruleset only, and it's working fine. Same for a game with the Curse of Strahd module. This seems to indicate that the error is related to the The Witcher ruleset.
Unfortunately, we couldn't find any Player.log file in any of his folders and couldn't investigate further on the issue
All others FG .log files were useless
The ruleset worked perfectly well for all other players (all on PC).
We tried the following, without any success:
Restarting FG
Uninstall/Install FG
Remove the cache folder
Since we have no logs, I have no more idea... Have you ever encountered something similar with your ruleset ?
The text was updated successfully, but these errors were encountered:
Sadly I don't have any player running FG on MacOS so I never encountered such problem.
If cleaning the cache folder doesn't help and you don't have any relevant information in log files I cannot start to guess what the problem is.
I let this issue opened, if any other player has this problem and want to add further information to help fix this.
Hello,
I encountered a strange error when trying to host a game for multiple players, one running the MAC version of FG Classic.
The MAC user couldn't achieve any connection attempt to the game. Here are some details:
We tried the following, without any success:
Since we have no logs, I have no more idea... Have you ever encountered something similar with your ruleset ?
The text was updated successfully, but these errors were encountered: