Pokemon TCG Pocket is a digital version of the Pokemon Trading Card Game. This guide covers essential concepts and strategies for both new and intermediate players.
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Basic Pokemon
- Can be played directly from hand
- No evolution stage marking
- Foundation for evolution chains
- Examples: Pikachu, Eevee
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Stage 1 Pokemon
- Evolves from Basic Pokemon
- Marked "Stage 1" in top-left corner
- Shows evolution source
- Example: Raichu (evolves from Pikachu)
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Stage 2 Pokemon
- Evolves from Stage 1 Pokemon
- Marked "Stage 2" in top-left corner
- Example: Venusaur (evolves from Ivysaur)
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Special Pokemon
- V Cards: Powerful basic Pokemon
- VMAX Cards: Evolve from V cards
- EX Cards: Special powerful Pokemon
- GX Cards: Feature unique GX moves
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Items
- One-time use effects
- No usage limit per turn
- Example: Poke Ball, Potion
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Supporters
- Limited to one per turn
- Powerful effects
- Example: Professor's Research, Lillie
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Stadium Cards
- Field effect cards
- Only one active at a time
- Affects both players
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Basic Energy
- Grass, Fire, Water, etc.
- No quantity limit in deck
- One attachment per turn
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Special Energy
- Unique effects
- Limited to 4 copies
- May provide multiple energy types
- Active Pokemon Zone (1 Pokemon)
- Bench (up to 5 Pokemon)
- Hand
- Deck
- Discard Pile
- Prize Cards
- Draw a card
- Play Pokemon/evolve
- Attach energy (once per turn)
- Use trainer cards
- Attack (ends turn)
- Total cards: 60 (exact)
- Pokemon: 14-20 cards
- Trainer cards: 30-35 cards
- Energy cards: 10-15 cards
- Focus: Quick damage dealing
- Pokemon: Mainly basic Pokemon
- Energy: 8-12 cards
- Trainers: Heavy search and draw support
- Focus: Powerful evolved Pokemon
- Pokemon: Complete evolution chains
- Energy: 12-15 cards
- Trainers: Evolution support cards
- Focus: Limiting opponent's actions
- Pokemon: Control-oriented abilities
- Energy: 10-12 cards
- Trainers: Disruption cards
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Consistency
- Clear win condition
- All cards support main strategy
- Avoid unrelated cards
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Reliability
- 4 copies of key cards
- Adequate energy supply
- Complete evolution lines
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Speed
- Sufficient draw support
- Quick access to key cards
- Prevent dead hands
- Search cards: 8-12
- Draw supporters: 8-12
- Tool cards: 2-4
- Switch cards: 2-3
- Study current meta
- Include counter cards
- Maintain strategy flexibility
- Test opening hands
- Verify energy consistency
- Check strategy flow
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Overcomplicating
- Too many Pokemon types
- Complex energy requirements
- Unclear strategy
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Energy Problems
- Insufficient energy
- Poor energy acceleration
- Unbalanced special energy
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Draw Support Issues
- Insufficient draw cards
- Lack of search options
- Poor card flow
- Collect all prize cards
- Knock out all opponent's Pokemon
- Opponent cannot draw a card