Iโm a passionate software engineer with a love for game development, based in Vancouver, BC. My journey into the world of games began when I created a fun little project for my kids, and itโs been an exciting adventure ever since. Iโm all about creating engaging experiences and pushing the boundaries of what games can do.
๐ Location: Vancouver, BC, Canada
๐ง Email: alex.buzmionii@gmail.com
๐ผ LinkedIn: Alex Buzmion
๐ Portfolio: https://alexbuzmion.com
Latest Project: Lay-Off
"Lay-Off" is a high-stakes, 4-player online multiplayer game where elite spies compete in a thrilling battle of wits and traps. Itโs been an incredible project, showcasing my skills in gameplay programming, network management, and HUD designโall crafted in Unity.
I developed a sophisticated telemetry web application using Vue.js and Node.js, integrated with Unity Cloud Services and Unity API's. This project involved collecting and analyzing player data in real-time to provide actionable insights for gameplay balancing and optimization.
"Rogue Protocol" is another project where I focused on creating a compelling gameplay experience. The project included implementing complex gameplay mechanics and optimizing performance for an engaging and smooth player experience.
- RoboDash: Developed an endless runner in Unreal Engine, with dynamic path creation and challenging obstacles.
- Stick Dots: Brought a classic game to life, managing the project and leading the team through code reviews and development.