[^项目:音量震动条和图片倒影以及粒子效果]
#import "VCView.h"
@implementation VCView
//修改UIView.layer的类型威复制层
//返回当前UIView内容layer类型
+(Class)layerClass {
return [CAReplicatorLayer class];
}
@end
//复制层
CAReplicatorLayer *repL = [CAReplicatorLayer layer];
repL.backgroundColor = [UIColor redColor].CGColor;
repL.frame = self.contentV.bounds;
[self.contentV.layer addSublayer:repL];
//绕着复制层的锚点进行旋转
repL.instanceTransform = CATransform3DMakeRotation(M_PI, 1, 0, 0);
//阴影
repL.instanceRedOffset -= 0.1;
repL.instanceGreenOffset -= 0.1;
repL.instanceBlueOffset -= 0.1;
repL.instanceAlphaOffset -= 0.1;
//添加音量震动条
CALayer *layer = [CALayer layer];
layer.frame = CGRectMake(20, 30, 30, 50);
layer.backgroundColor = [UIColor greenColor].CGColor;
[repL addSublayer:layer];
CALayer *layer2 = [CALayer layer];
layer2.frame = CGRectMake(20, 100, 30, 50);
layer2.backgroundColor = [UIColor blueColor].CGColor;
[repL addSublayer:layer2];
//复制的份数(包括它自己)
repL.instanceCount = 3;
//对复制出来的子层做形变操作(每一个都是相对于上一个子层做的形变)
repL.instanceTransform = CATransform3DMakeTranslation(45, 0, 0);
//设置复制出来的子层动画的延时执行时长,视觉上感觉动画慢慢出来,粒子效果和音乐震动条波浪形变
repL.instanceDelay = 1;
```