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feat: Trait cost tweaks #521
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Proposed Changes: Advantages: Bolter Drilling: - from 25 to 30; Crafters - from 35 to 40; Enemy: Tyranids - From 25 to 20; Lightning Warriors - from 35 to 40; Reverent Guardians - from 25 to 30; Tech-Brothers - from 25 to 30; Siege Masters - from 15 to 20; Medicae Primacy - from 25 to 20; Ryzan Patronage - from 25 to 20; Disadvantages: Blood Debt - from 50 to 30; Fresh Blood - from 30 to 20; Never Forgive - from 15 to 10; Sieged - from 30 to 20; Tech-Heresy - from 30 to 20; Psyker Intolerant - from 20 to 10; Obliterated - From 60 to 40; Enduring Angels - from 50 to 30; Serpents Delight - from 70 to 30; Weakened Apothecarion - from 25 to 10; Small Reclusiam - from 25 to 10; Barren Librarius - from 25 to 10.
📝 WalkthroughWalkthroughGlory to the Machine God, let us analyze the data modifications: This update alters the point values in the Possibly related PRs
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Proposed Changes: |
Also, needs #519 to make obliterated price change make sense. |
Purpose of the PR
Change the costs of advantages and disadvantages to ensure that they deal with increments that can easily be divided by 10.
Also adjust the costs of traits keeping in mind of presence of similar traits.
Describe the solution
Tweaking costs this way ensures that the player can fill out the 100/100 chapter customization, instead of having to be annoyed by 95/100, 85/100 and similar points of annoyance.
Describe alternatives you've considered
Add a freeform option for chapter customization.
Testing done
Related links
https://discord.com/channels/714022226810372107/1344352277896626216/1344352283026133085