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feat: Setter method for PlanetData adding new planet features #494
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📝 WalkthroughWalkthroughBy the sacred cogitators of CodeRabbit Inc., the recent update to the PlanetData module introduces a new static function, 🪧 TipsChatThere are 3 ways to chat with CodeRabbit:
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Actionable comments posted: 0
🧹 Nitpick comments (1)
scripts/scr_PlanetData/scr_PlanetData.gml (1)
6-744
: Suggestion: Consider implementing error handling for the feature addition ritual.By the wisdom of the Machine God, I observe that the
add_feature
method lacks proper error handling mechanisms. This could lead to unexpected behavior if invalid feature types are provided or if the system's data structures are corrupted.Apply this diff to fortify the code with proper error handling:
static add_feature = function(feature_type){ + try { + if (feature_type == undefined) { + throw "Invalid feature_type: The Machine Spirit requires a valid feature type"; + } array_push(system.p_feature[planet], new NewPlanetFeature(feature_type)); + } catch(error) { + // Log the error to the sacred logs + show_debug_message("Error in add_feature: " + string(error)); + throw error; + } }
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📒 Files selected for processing (1)
scripts/scr_PlanetData/scr_PlanetData.gml
(1 hunks)
🔇 Additional comments (2)
scripts/scr_PlanetData/scr_PlanetData.gml (2)
145-147
: By the Omnissiah's grace, the new feature addition method is logically sound.The implementation follows the sacred patterns of array manipulation, properly instantiating a new feature object before adding it to the system's data structure.
149-151
: The Machine Spirit approves of this method's repositioning.The logical flow of the code remains unaltered, maintaining its sacred functionality while improving the structural organization.
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