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feat: Chapter traits #6 #491
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2 disadvs suggested by "Themigratingcoconut" 3 minor disadvs to subtract specs
adds more maluses to the new disadvs
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@KRdaMystic, I'll postpone merging this, as I still don't get the consensus about tiny traits. I was about to merge it, thinking "eh, we already have a bunch of tiny, inconsequential traits, might as well" but then paused. |
Personally i'm in the live and let live category over here, i see no issues here that couldn;t be easily just rolled back if someone really took issue |
I get what you mean these were at the behest of Van originally so I'm impartial for the most part, but the chaplain and Apothecary disadvantages do hinder the player pretty heavily with the addition of the malus traits. But do whatever you think is best and I can adjust from there |
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I clicked review by accident, ignore.
yeah, I agree. we're already far into the silly trait designs. no point in trying to be perfect at this point. |
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TODO: make trait costs nice, round 0
s, rather than 5
s.
Why though i assume most people have enough education to do 5 + 5 |
Because it bothers me to search for a missing trait with |
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