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feat: Remove "Power Weapon" from the player side #411

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Jan 12, 2025
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4 changes: 1 addition & 3 deletions objects/obj_controller/Alarm_5.gml
Original file line number Diff line number Diff line change
Expand Up @@ -488,9 +488,7 @@ if (training_techmarine>0){
obj_ini.loc[0][g1]="Terra";
unit.planet_location=4;
unit.ship_location=-1;
if (unit.weapon_one()!="Power Weapon"){
unit.update_weapon_one("");
}
unit.update_weapon_one("");
unit.update_weapon_two("");
unit.update_gear("");
unit.update_mobility_item("");
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2 changes: 1 addition & 1 deletion scripts/scr_initialize_custom/scr_initialize_custom.gml
Original file line number Diff line number Diff line change
Expand Up @@ -3306,7 +3306,7 @@ function scr_initialize_custom() {
scr_add_item("Bolt Pistol", 80);
scr_add_item("Heavy Bolter", 40);
scr_add_item("Lascannon", 40);
scr_add_item("Power Weapon", 12);
scr_add_item("Power Sword", 12);
scr_add_item("Rosarius", 4);
}
if (!scr_has_disadv("Sieged")) {
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1 change: 0 additions & 1 deletion scripts/scr_ui_display_weapons/scr_ui_display_weapons.gml
Original file line number Diff line number Diff line change
Expand Up @@ -132,7 +132,6 @@ function scr_ui_display_weapons(left_or_right, current_armor, equiped_weapon, cu
"Force Staff":spr_weapon_frcstaff,
"Force Sword":spr_weapon_powswo,
"Force Axe":spr_weapon_powaxe,
"Power Weapon":spr_weapon_powswo,
"Relic Blade":spr_weapon_relic_blade,
"Eviscerator":spr_weapon_evisc,
"Power Mace":spr_weapon_powmace,
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2 changes: 1 addition & 1 deletion scripts/scr_weapon/scr_weapon.gml
Original file line number Diff line number Diff line change
Expand Up @@ -231,7 +231,7 @@ global.weapons = {
"master_crafted": 1.1,
"artifact": 1.1
},
"description": "An makeshift power weapon made by Astartes during long term deployment behind enemy lines or when cut from supply lines for long periods of time.",
// "description": "An makeshift power weapon made by Astartes during long term deployment behind enemy lines or when cut from supply lines for long periods of time.",
"melee_hands": 1.1,
"ranged_hands": 0,
"ammo": 0,
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