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fix: Forge assignment bugs #361

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OH296
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@OH296 OH296 commented Dec 31, 2024

  • general overhaul of FeatureSelected struct
  • correct defualt options for .is_at_location
  • correct tracking of techmarine forge assignments fixed

Summary by Sourcery

Fix forge assignment bugs and improve the FeatureSelected struct.

Bug Fixes:

  • Correct default options for unit location checks.
  • Correct tracking of Techmarine forge assignments.

Enhancements:

  • Overhaul of the FeatureSelected struct to improve data handling.

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sourcery-ai bot commented Dec 31, 2024

Reviewer's Guide by Sourcery

This pull request fixes several bugs related to forge assignments and other game mechanics. It refactors the FeatureSelected struct, corrects default options for the is_at_location function, and improves the tracking of Techmarine forge assignments.

File-Level Changes

Change Details Files
Refactored the FeatureSelected struct to improve data management and fix forge assignment bugs.
  • Added planet_data struct to store planet and system information.
  • Used planet_data struct to access planet and system data consistently.
  • Removed redundant planet_data initialization.
  • Simplified forge assignment logic using planet_data.
  • Updated feature selection to use the new FeatureSelected struct.
  • Corrected forge data access in planet displays.
  • Fixed forge assignment tracking in task selector.
scripts/scr_draw_planet_features/scr_draw_planet_features.gml
objects/obj_star/Alarm_3.gml
objects/obj_star_select/Draw_64.gml
scripts/scr_manage_task_selector/scr_manage_task_selector.gml
Corrected default options for the is_at_location function to handle cases where no location is specified.
  • Updated is_at_location to accept optional location arguments.
  • Fixed unit location checks to handle missing or invalid location data.
scripts/is_specialist/is_specialist.gml
scripts/scr_check_equip/scr_check_equip.gml
Improved tracking of Techmarine forge assignments and fixed related bugs.
  • Corrected the logic for checking Techmarine assignments to forges.
  • Fixed a bug where forge assignments were not being tracked correctly.
  • Ensured that the correct number of Techmarines are assigned to each forge.
scripts/scr_draw_planet_features/scr_draw_planet_features.gml
scripts/scr_manage_task_selector/scr_manage_task_selector.gml
Fixed a bug in the ranged damage calculation for units with no ranged weapons.
  • Corrected the condition for checking if a unit has ranged weapons.
scripts/scr_marine_struct/scr_marine_struct.gml

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Getting Help

@github-actions github-actions bot added PR: Sprites Changes to sprites/images PR: Fix This is a fix for a bug labels Dec 31, 2024
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Hey @OH296 - I've reviewed your changes and they look great!

Here's what I looked at during the review
  • 🟢 General issues: all looks good
  • 🟢 Security: all looks good
  • 🟢 Testing: all looks good
  • 🟢 Complexity: all looks good
  • 🟢 Documentation: all looks good

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@OH296 OH296 merged commit 07ed772 into Adeptus-Dominus:release/0.10.0.0 Dec 31, 2024
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