Skip to content

Commit

Permalink
fix: Player ship class and arrays (#406)
Browse files Browse the repository at this point in the history
  • Loading branch information
OH296 authored Jan 10, 2025
1 parent ecab5d2 commit 884ac23
Show file tree
Hide file tree
Showing 2 changed files with 26 additions and 11 deletions.
18 changes: 13 additions & 5 deletions scripts/scr_ini_ship_cleanup/scr_ini_ship_cleanup.gml
Original file line number Diff line number Diff line change
Expand Up @@ -7,17 +7,25 @@ function scr_kill_ship(index){
for (var co=0;co<=companies;co++){
for (var i=0;i<array_length(name[co]);i++){
_unit = fetch_unit([co,i]);
if (_unit.ship_location == index){
if (!irandom(_unit.luck)-3){
scr_kill_unit(_unit.company, _unit.marine_number);
if (_unit.ship_location>-1){
if (_unit.ship_location == index){
if (!(irandom(_unit.luck)-3)){
scr_kill_unit(_unit.company, _unit.marine_number);
} else {
array_push(_units_on_ship, _unit);
}
} else {
array_push(_units_on_ship, _unit);
if (_unit.ship_location>index){
_unit.ship_location--;
}
}
}
}
for (var i=0;i<array_length(veh_role);i++){
for (var i=0;i<array_length(veh_role[co]);i++){
if (veh_lid[co][i]==index){
reset_vehicle_variable_arrays(co, i);
} else if (veh_lid[co][i]>index){
veh_lid[co][i]--;
}
}
}
Expand Down
19 changes: 13 additions & 6 deletions scripts/scr_player_fleet_functions/scr_player_fleet_functions.gml
Original file line number Diff line number Diff line change
Expand Up @@ -164,7 +164,9 @@ function find_and_move_ship_between_fleets(out_fleet, in_fleet, index){
function merge_player_fleets(main_fleet, merge_fleet){
var _merge_ships = fleet_full_ship_array(merge_fleet);
for (var i=0;i<array_length(_merge_ships);i++){
find_and_move_ship_between_fleets(merge_fleet, main_fleet, _merge_ships[i]);
if (_merge_ships[i]<array_length(obj_ini.ship)){
find_and_move_ship_between_fleets(merge_fleet, main_fleet, _merge_ships[i]);
}
}
main_fleet.alarm[7]=1;
if (instance_exists(obj_fleet_select)){
Expand Down Expand Up @@ -458,26 +460,31 @@ function player_retreat_from_fleet_combat(){
function fleet_full_ship_array(fleet="none", exclude_capitals=false, exclude_frigates = false, exclude_escorts = false){
var all_ships = [];
var i;
var _ship_count = array_length(obj_ini.ship);
if (fleet=="none"){
if (!exclude_capitals){
for (i=0; i<array_length(capital_num);i++){

array_push(all_ships, capital_num[i]);
if (capital_num[i]<_ship_count){
array_push(all_ships, capital_num[i]);
}

}
}
if (!exclude_frigates){
for (i=0; i<array_length(frigate_num);i++){

array_push(all_ships, frigate_num[i]);
if (frigate_num[i]<_ship_count){
array_push(all_ships, frigate_num[i]);
}

}
}
if (!exclude_escorts){
for (i=0; i<array_length(escort_num);i++){

array_push(all_ships, escort_num[i]);

if (escort_num[i]<_ship_count){
array_push(all_ships, escort_num[i]);
}
}
}
} else {
Expand Down

0 comments on commit 884ac23

Please sign in to comment.